AddScalar(K3dVector3Obj &_rkV, const float fScalar, const int i) | K3dVector3Work | |
AddVector(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
Angle(K3dVector3Obj &_rkAngle) | K3dVector3Work | |
AngleBetweenNormals(const K3dVector3Obj &_rkNormal0, const K3dVector3Obj &_rkNormal1) | K3dVector3Work | |
AngleBetweenVectors(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
AngleBetweenVectors(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkCentre) | K3dVector3Work | |
BuildLines() | K3dLineBuild | |
BuildSpheres() | K3dSphereBuild | |
CalcCentre(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dVector3Work | |
CalcDistance(K3dPlaneObj *_pPlane) | K3dPlaneWork | |
CalcNormal(const int _iTriangleId) | K3dTriangleWork | |
CalcPlane(K3dPlaneObj *_pPlane, const K3dVector3Obj &_rkPosition, const K3dVector3Obj &_rkNormal) | K3dPlaneWork | |
CalcPlane(K3dPlaneObj *_pPlane, const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dPlaneWork | |
CalcScale(const int _iTriangleId, const float fDistance) | K3dTriangleWork | |
CalcTriangleCentre(const int _iTriangleId) | K3dTriangleWork | |
CalcVectorArrayCentre(K3dVector3Obj &_rkVCentre, const TVector3Array &_rvVector) | K3dVector3Work | |
CalcVertexArray(K3dPlaneObj *_pPlane) | K3dPlaneWork | |
CalcVertsOnPlane(K3dPolyPlane *_pPlane) | K3dPolyPlaneBuild | |
CheckLineArray(TLineArray &_rvLine) | K3dLineWork | |
CheckPlane(const int _iPlaneId) | K3dPlaneWork | |
CheckPoly(K3dPolyObj *_pPoly) | K3dPolyWork | |
CheckVector3Array(TVector3Array &_rvVector) | K3dVector3Work | |
CheckVertexArray(TVertexArray &_rvVertex, ofstream *_pOut) | K3dVertexWork | |
CompareIntScalars(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
ComparePlane(const K3dPlaneObj *_pPlane, const TPlaneArray &_rPlaneArray) | K3dPlaneWork | |
ComparePlane(K3dPolyPlane *_pPlane, const TPolyPlaneArray &_rPlaneArray) | K3dPlaneWork | |
CreateEdge(K3dVector3Obj *_pOrigin, K3dVector3Obj *_pDirection) | K3dBoxBuild | |
CreateNewColor3() | K3dColor3Build | |
CreateNewColor4() | K3dColor4Build | |
CreateNewFaceObj() | K3dFaceBuild | |
CreateNewLineObj() | K3dLineBuild | |
CreateNewLineObj(const K3dVector3Obj &_rV0, const K3dVector3Obj &_rV1) | K3dLineBuild | |
CreateNewMatrix() | K3dMatrixBuild | |
CreateNewPlaneObj() | K3dPlaneBuild | |
CreateNewPlaneObj(const K3dVector3Obj &_rkPosition, const K3dVector3Obj &_rkNormal) | K3dPlaneBuild | |
CreateNewPlaneObj(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dPlaneBuild | |
CreateNewPolyObj() | K3dPolyBuild | |
CreateNewPolyPlaneObj() | K3dPolyPlaneBuild | |
CreateNewPolyPlaneObj(const K3dVector3Obj &_rkPosition, const K3dVector3Obj &_rkNormal) | K3dPolyPlaneBuild | |
CreateNewPolyPlaneObj(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dPolyPlaneBuild | |
CreateNewRayObj() | K3dRayBuild | |
CreateNewSphereObj() | K3dSphereBuild | |
CreateNewTriangleObj() | K3dTriangleBuild | |
CreateNewTriangleObj(K3dVector3Obj *_pV0, K3dVector3Obj *_pV1, K3dVector3Obj *_pV2) | K3dTriangleBuild | |
CreateNewVector2() | K3dVector2Build | |
CreateNewVector3() | K3dVector3Build | |
CreateNewVertexObj() | K3dVertexBuild | |
CreateNewVorLeafObj() | K3dVorLeafBuild | |
CreatePlane(const K3dVector3Obj *_pV0, const K3dVector3Obj *_pV1, const K3dVector3Obj *_pV2) | K3dBoxBuild | |
CreateSceneBox() | K3dBoxBuild | |
Cross(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
DeleteBlocks() | K3dBlockBuild | |
DeleteBoxes() | K3dBoxBuild | |
DeleteCameras() | K3dCameraBuild | |
DeleteDupLines(TLineArray &_rvLine) | K3dLineWork | |
DeleteDupVerts(TVertexArray &_rvVertex) | K3dVertexWork | |
DeleteFaces() | K3dFaceBuild | |
DeleteLine(K3dLineObj *_pLine, TLineArray &_rvLine) | K3dLineWork | |
DeleteLines() | K3dLineBuild | |
DeletePlanes() | K3dPlaneBuild | |
DeletePolyhedrons() | K3dPolyBuild | |
DeletePolyPlanes() | K3dPolyPlaneBuild | |
DeleteRays() | K3dRayBuild | |
DeleteSpheres() | K3dSphereBuild | |
DeleteTriangles() | K3dTriangleBuild | |
DeleteVertex(K3dVertexObj *_pVertex, TVertexArray &_rvVertex) | K3dVertexWork | |
DeleteVertices() | K3dVertexBuild | |
DeleteVorLeafs() | K3dVorLeafBuild | |
DivideVector(K3dVector3Obj &_rkV0, const float _fDivider) | K3dVector3Work | |
Dot(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
DotAngleBetweenVectors(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
EqualRange(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const float _fRange) | K3dVector3Work | |
FindCameraId(const char *_strName) | K3dCameraWork | |
FindLineId(const char *_strName) | K3dLineWork | |
FindObjectId(const char *_strName, const int _iObjType) | K3dObjectWork | |
FindPlaneId(const char *_strName) | K3dPlaneWork | |
FindRayId(const char *_strName) | K3dRayWork | |
FindSphereId(const char *_strName) | K3dSphereWork | |
FindVertex(const char *_strName) | K3dVertexWork | |
FindVertexId(const char *_strName) | K3dVertexWork | |
GetAimPlane() | K3dSphereWork | [inline] |
GetDistance(const int _iObjId0, const int _iObjId1, const int _iObjType0, const int _iObjType1) | K3dObjectWork | |
GetIntersection(const int _iObjId0, const int _iObjId1, const int _iObjType0, const int _iObjType1, K3dVector3 &_rkInrPoint) | K3dObjectWork | |
GetIntersection(const int _iObjId0, const int _iObjId1, const int _iObjType0, const int _iObjType1) | K3dObjectWork | |
GetIsVisible() | K3dBoxBuild | [inline] |
GetSphereId() | K3dSphereWork | [inline] |
Hide(const int _iObjId, const int _iObjType, const bool _bHide) | K3dObjectWork | |
Init(K3dPlaneObj *_pPlane) | K3dPlaneWork | |
InitSphereWork() | K3dSphereWork | |
Invert(K3dVector3 &_rkV) | K3dVector3Work | |
K3dBlockBuild(K3dGameData *_pGameData) | K3dBlockBuild | |
K3dBoxBuild(K3dGameData *_pGameData) | K3dBoxBuild | |
K3dBoxWork(K3dGameData *_pGameData) | K3dBoxWork | |
K3dCameraBuild(K3dGameData *_pGameData) | K3dCameraBuild | |
K3dCameraWork(K3dGameData *_pGameData) | K3dCameraWork | |
K3dColor3Build(K3dGameData *_pGameData) | K3dColor3Build | |
K3dColor4Build(K3dGameData *_pGameData) | K3dColor4Build | |
K3dConfDataBuild(K3dGameData *_pGameData) | K3dConfDataBuild | |
K3dFaceBuild(K3dGameData *_pGameData) | K3dFaceBuild | |
K3dLineBuild(K3dGameData *_pGameData) | K3dLineBuild | |
K3dLineWork(K3dGameData *_pGameData) | K3dLineWork | |
K3dMatrixBuild(K3dGameData *_pGameData) | K3dMatrixBuild | |
K3dObjectBuild(K3dGameData *_pGameData) | K3dObjectBuild | |
K3dObjectWork(K3dGameData *_pGameData) | K3dObjectWork | |
K3dPlaneBuild(K3dGameData *_pGameData) | K3dPlaneBuild | |
K3dPlaneWork(K3dGameData *_pGameData) | K3dPlaneWork | |
K3dPolyBuild(K3dGameData *_pGameData) | K3dPolyBuild | |
K3dPolyPlaneBuild(K3dGameData *_pGameData) | K3dPolyPlaneBuild | |
K3dPolyWork(K3dGameData *_pGameData) | K3dPolyWork | |
K3dRayBuild(K3dGameData *_pGameData) | K3dRayBuild | |
K3dRayWork(K3dGameData *_pGameData) | K3dRayWork | |
K3dSphereBuild(K3dGameData *_pGameData) | K3dSphereBuild | |
K3dSphereWork(K3dGameData *_pGameData) | K3dSphereWork | |
K3dSystemDataBuild(K3dGameData *_pGameData) | K3dSystemDataBuild | |
K3dTriangleBuild(K3dGameData *_pGameData) | K3dTriangleBuild | |
K3dTriangleWork(K3dGameData *_pGameData) | K3dTriangleWork | |
K3dVector2Build(K3dGameData *_pGameData) | K3dVector2Build | |
K3dVector3Build(K3dGameData *_pGameData) | K3dVector3Build | |
K3dVector3Work(K3dGameData *_pGameData) | K3dVector3Work | |
K3dVertexBuild(K3dGameData *_pGameData) | K3dVertexBuild | |
K3dVertexWork(K3dGameData *_pGameData) | K3dVertexWork | |
K3dVorLeafBuild(K3dGameData *_pGameData) | K3dVorLeafBuild | |
Length(const K3dVector3Obj &_rkV) | K3dVector3Work | |
Link(const int _iObjId0, const int _iObjId1, const int _iObjType0, const int _iObjType1) | K3dObjectWork | |
LinkObject(const int _iSphereId, const int _iObjId, const int _iObjType) | K3dSphereWork | |
LoadBlocks() | K3dBlockBuild | |
LoadCameras() | K3dCameraBuild | |
LoadConf() | K3dConfDataBuild | |
LoadFaces() | K3dFaceBuild | |
LoadLines() | K3dLineBuild | |
LoadPlanes() | K3dPlaneBuild | |
LoadRays() | K3dRayBuild | |
LoadSpheres() | K3dSphereBuild | |
LoadTriangles() | K3dTriangleBuild | |
LoadVertices() | K3dVertexBuild | |
m_pGameData | K3dObjectBuild | [private] |
MoveByMouse(const int _iSphereId) | K3dSphereWork | |
Multiply(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
Normal(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dVector3Work | |
Normalize(const K3dVector3Obj &_rkV) | K3dVector3Work | |
Perpendicular(const K3dVector3Obj &_rkP, const K3dVector3Obj &_rkQ) | K3dVector3Work | |
Projection(const K3dVector3Obj &_rkP, const K3dVector3Obj &_rkQ) | K3dVector3Work | |
Reflection(const K3dVector3Obj &_rkDirection, const K3dVector3Obj &_rkNormal) | K3dVector3Work | |
SetAimPlane(K3dPlaneObj *_pPlane) | K3dSphereWork | [inline] |
SetColor(const int _iObjId, const int _iObjType, const char _r, const char _g, const char _b) | K3dObjectWork | |
Sqr(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
SquaredLength(const K3dVector3Obj &_rkV) | K3dVector3Work | |
SquaredLength(const K3dVector3Obj &_rkV) const | K3dVector3Work | |
SubtractScalar(K3dVector3Obj &_rkV, const float _fScalar, const int _iId) | K3dVector3Work | |
SwapXY(K3dVector3Obj &_rkV) | K3dVector3Work | |
SwapXZ(K3dVector3Obj &_rkV) | K3dVector3Work | |
SwapYZ(K3dVector3Obj &_rkV) | K3dVector3Work | |
Translate(K3dVector3 &_rkV, const K3dVector3 &_rkDir, const float _fDist) | K3dVector3Work | |
UnitCross(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
UnitLength(const K3dVector3Obj &_rkV) | K3dVector3Work | |
UpdateLines() | K3dLineWork | |
UpdateMatrix(K3dPlaneObj *_pPlane) | K3dPlaneWork | |
UpdatePlanes() | K3dPlaneWork | |
UpdateSpheres() | K3dSphereWork | |
VectorBetween(const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dVector3Work | |
VisiblePoly(K3dPolyObj *_pPoly) | K3dPolyWork | |
~K3dBlockBuild(void) | K3dBlockBuild | |
~K3dBoxBuild() | K3dBoxBuild | |
~K3dBoxWork() | K3dBoxWork | |
~K3dCameraBuild(void) | K3dCameraBuild | |
~K3dCameraWork(void) | K3dCameraWork | |
~K3dColor3Build() | K3dColor3Build | |
~K3dColor4Build() | K3dColor4Build | |
~K3dConfDataBuild() | K3dConfDataBuild | |
~K3dFaceBuild(void) | K3dFaceBuild | |
~K3dLineBuild(void) | K3dLineBuild | |
~K3dLineWork(void) | K3dLineWork | |
~K3dMatrixBuild(void) | K3dMatrixBuild | |
~K3dObjectBuild(void) | K3dObjectBuild | |
~K3dObjectWork(void) | K3dObjectWork | |
~K3dPlaneBuild(void) | K3dPlaneBuild | |
~K3dPlaneWork() | K3dPlaneWork | |
~K3dPolyBuild(void) | K3dPolyBuild | |
~K3dPolyPlaneBuild(void) | K3dPolyPlaneBuild | |
~K3dPolyWork() | K3dPolyWork | |
~K3dRayBuild(void) | K3dRayBuild | |
~K3dRayWork(void) | K3dRayWork | |
~K3dSphereBuild(void) | K3dSphereBuild | |
~K3dSphereWork() | K3dSphereWork | |
~K3dSystemDataBuild() | K3dSystemDataBuild | |
~K3dTriangleBuild(void) | K3dTriangleBuild | |
~K3dTriangleWork(void) | K3dTriangleWork | |
~K3dVector2Build(void) | K3dVector2Build | |
~K3dVector3Build(void) | K3dVector3Build | |
~K3dVector3Work(void) | K3dVector3Work | |
~K3dVertexBuild(void) | K3dVertexBuild | |
~K3dVertexWork(void) | K3dVertexWork | |
~K3dVorLeafBuild(void) | K3dVorLeafBuild | |