K3dColor4Build Class Reference

#include <K3dColor4Build.h>

Inheritance diagram for K3dColor4Build:

K3dObjectBuild K3dMngGeometry K3dMngSystem K3dScene List of all members.

Public Member Functions

 K3dColor4Build (K3dGameData *_pGameData)
 Constructor.
 ~K3dColor4Build ()
K3dColor4CreateNewColor4 ()
 Create new 4d color and add this to the gloabal data.

Private Attributes

K3dGameDatam_pGameData
 Global game data, data centered game system.

Detailed Description

Definition at line 38 of file K3dColor4Build.h.


Constructor & Destructor Documentation

K3dColor4Build::K3dColor4Build ( K3dGameData _pGameData  ) 

Constructor.

Parameters:
_pGameData Pointer to global game data
See also:
K3dGameData

Definition at line 40 of file K3dColor4Build.cpp.

References m_pGameData, and K3dSceneData::SetColor4Build().

K3dColor4Build::~K3dColor4Build (  ) 

Definition at line 47 of file K3dColor4Build.cpp.

References K3dSafePointer< _T >::Delete(), K3dSafePointer< _T >::Get(), K3dGameData::GetColor4SP(), K3dSafePointer< _T >::GetNum(), and m_pGameData.


Member Function Documentation

K3dColor4 * K3dColor4Build::CreateNewColor4 (  ) 

Create new 4d color and add this to the gloabal data.

Definition at line 57 of file K3dColor4Build.cpp.

References K3dGameData::GetColor4SP(), K3dColor4::GetId(), K3dSafePointer< _T >::GetNum(), m_pGameData, and K3dSafePointer< _T >::New().

Referenced by K3dVertexBuild::CreateNewVertexObj().


Member Data Documentation

K3dGameData* K3dColor4Build::m_pGameData [private]

Global game data, data centered game system.

Reimplemented in K3dObjectBuild, K3dScene, K3dMngGeometry, and K3dMngSystem.

Definition at line 40 of file K3dColor4Build.h.

Referenced by CreateNewColor4(), K3dColor4Build(), and ~K3dColor4Build().


The documentation for this class was generated from the following files:
Generated on Thu Aug 16 23:53:31 2007 for K3dEngine by  doxygen 1.5.0