#include <K3dObjectBuild.h>
Inheritance diagram for K3dObjectBuild:
Public Member Functions | |
K3dObjectBuild (K3dGameData *_pGameData) | |
Constructor. | |
~K3dObjectBuild (void) | |
Private Attributes | |
K3dGameData * | m_pGameData |
Global game data, data centered game system. |
Definition at line 59 of file K3dObjectBuild.h.
K3dObjectBuild::K3dObjectBuild | ( | K3dGameData * | _pGameData | ) |
Constructor.
_pGameData | Pointer to global game data |
Definition at line 39 of file K3dObjectBuild.cpp.
References m_pGameData.
K3dObjectBuild::~K3dObjectBuild | ( | void | ) |
Definition at line 67 of file K3dObjectBuild.cpp.
K3dGameData* K3dObjectBuild::m_pGameData [private] |
Global game data, data centered game system.
Reimplemented from K3dBlockBuild.
Reimplemented in K3dScene, K3dMngGeometry, and K3dMngSystem.
Definition at line 82 of file K3dObjectBuild.h.
Referenced by K3dObjectBuild().