K3dRayWork Class Reference

#include <K3dRayWork.h>

Inheritance diagram for K3dRayWork:

K3dObjectWork K3dObjectBuild K3dMngGeometry K3dMngSystem K3dScene List of all members.

Public Member Functions

 K3dRayWork (K3dGameData *_pGameData)
 ~K3dRayWork (void)
int FindRayId (const char *_strName)
 Find line index in global line data by line name.

Private Attributes

K3dGameDatam_pGameData
 Global game data, data centered game system.

Detailed Description

Definition at line 38 of file K3dRayWork.h.


Constructor & Destructor Documentation

K3dRayWork::K3dRayWork ( K3dGameData _pGameData  ) 

Definition at line 35 of file K3dRayWork.cpp.

References m_pGameData.

K3dRayWork::~K3dRayWork ( void   ) 

Definition at line 40 of file K3dRayWork.cpp.


Member Function Documentation

int K3dRayWork::FindRayId ( const char *  _strName  ) 

Find line index in global line data by line name.

Definition at line 45 of file K3dRayWork.cpp.

References K3dSafePointer< _T >::Get(), K3dSafePointer< _T >::GetNum(), K3dGameData::GetRayObjSP(), and m_pGameData.

Referenced by K3dObjectWork::FindObjectId().


Member Data Documentation

K3dGameData* K3dRayWork::m_pGameData [private]

Global game data, data centered game system.

Reimplemented in K3dObjectBuild, K3dScene, K3dMngGeometry, K3dMngSystem, and K3dObjectWork.

Definition at line 40 of file K3dRayWork.h.

Referenced by FindRayId(), and K3dRayWork().


The documentation for this class was generated from the following files:
Generated on Thu Aug 16 23:53:33 2007 for K3dEngine by  doxygen 1.5.0