#include <K3dSystemDataBuild.h>
Inheritance diagram for K3dSystemDataBuild:
Public Member Functions | |
K3dSystemDataBuild (K3dGameData *_pGameData) | |
~K3dSystemDataBuild () | |
Private Attributes | |
K3dGameData * | m_pGameData |
Global application data. |
Definition at line 37 of file K3dSystemDataBuild.h.
K3dSystemDataBuild::K3dSystemDataBuild | ( | K3dGameData * | _pGameData | ) |
Definition at line 34 of file K3dSystemDataBuild.cpp.
References K3dSystemData::GetSysHome(), K3dSystemData::GetSysHostName(), K3dSystemData::GetSysLang(), K3dSystemData::GetSysLibPath(), K3dSystemData::GetSysLogName(), K3dSystemData::GetSysPath(), K3dSystemData::GetSysPwd(), K3dSystemData::GetSysShell(), K3dSystemData::GetSysTemp(), K3dSystemData::GetSysTerm(), K3dSystemData::GetSysUser(), and m_pGameData.
K3dSystemDataBuild::~K3dSystemDataBuild | ( | ) |
Definition at line 61 of file K3dSystemDataBuild.cpp.
K3dGameData* K3dSystemDataBuild::m_pGameData [private] |
Global application data.
Reimplemented in K3dObjectBuild, K3dScene, K3dMngGeometry, and K3dMngSystem.
Definition at line 39 of file K3dSystemDataBuild.h.
Referenced by K3dSystemDataBuild().