#include "../K3dStream.h"
#include "../../Graphics/K3dTextureObj.h"
#include "../../Script/K3dLua.h"
#include <SDL/SDL.h>
#include <SDL/SDL_opengl.h>
#include <SDL/SDL_image.h>
Go to the source code of this file.
Classes | |
class | K3dTextureBuild |
Defines | |
#define | K_MAX_TEXTURES 2000 |
K3dEngine 1.0 - OpenGL Game Engine http://sourceforge.net/projects/kengine/
05.09.15 - First version 06.03.16 - Linux version 06.10.24 - Rename KTexture.h to the K3dTexture.h 06.12.12 - Rename K3dTexture to the K3dTextureBuild
Definition in file K3dTextureBuild.h.
#define K_MAX_TEXTURES 2000 |
Definition at line 45 of file K3dTextureBuild.h.