K3dStream.h

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00001 
00014 /***************************************************************************
00015  *   Copyright (C) 2007 by Jan Koci   *
00016  *   honza.koci@email.cz   *
00017  *   http://kengine.sourceforge.net/tutorial/
00018  *                                                                         *
00019  *   This program is free software; you can redistribute it and/or modify  *
00020  *   it under the terms of the GNU General Public License as published by  *
00021  *   the Free Software Foundation; either version 2 of the License, or     *
00022  *   (at your option) any later version.                                   *
00023  *                                                                         *
00024  *   This program is distributed in the hope that it will be useful,       *
00025  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00026  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00027  *   GNU General Public License for more details.                          *
00028  *                                                                         *
00029  *   You should have received a copy of the GNU General Public License     *
00030  *   along with this program; if not, write to the                         *
00031  *   Free Software Foundation, Inc.,                                       *
00032  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00033  ***************************************************************************/
00034 
00035 
00036 #pragma once
00037 
00038 
00039 
00040 #include <stdarg.h>
00041 #include <stdio.h>
00042 #include <stdlib.h>
00043 
00044 #include "K3dString.h"
00045 #include "GameData/K3dGameData.h"
00046 #include "../Script/K3dLua.h"
00047 
00048 
00049 class K3dStream: public K3dString
00050 {
00051                 K3dGameData *m_pGameData;       
00052 
00053         public:
00054                 K3dStream ( K3dGameData *_pGameData );
00055                 ~K3dStream ( void );
00056 
00057                 bool LoadIni ( const K3dString& _strFileName );
00058 };
00059 

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