00001 00014 /*************************************************************************** 00015 * Copyright (C) 2007 by Jan Koci * 00016 * honza.koci@email.cz * 00017 * http://kengine.sourceforge.net/tutorial/ 00018 * * 00019 * This program is free software; you can redistribute it and/or modify * 00020 * it under the terms of the GNU General Public License as published by * 00021 * the Free Software Foundation; either version 2 of the License, or * 00022 * (at your option) any later version. * 00023 * * 00024 * This program is distributed in the hope that it will be useful, * 00025 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00026 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00027 * GNU General Public License for more details. * 00028 * * 00029 * You should have received a copy of the GNU General Public License * 00030 * along with this program; if not, write to the * 00031 * Free Software Foundation, Inc., * 00032 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00033 ***************************************************************************/ 00034 00035 00036 #pragma once 00037 00038 00039 00040 #include <stdarg.h> 00041 #include <stdio.h> 00042 #include <stdlib.h> 00043 00044 #include "K3dString.h" 00045 #include "GameData/K3dGameData.h" 00046 #include "../Script/K3dLua.h" 00047 00048 00049 class K3dStream: public K3dString 00050 { 00051 K3dGameData *m_pGameData; 00052 00053 public: 00054 K3dStream ( K3dGameData *_pGameData ); 00055 ~K3dStream ( void ); 00056 00057 bool LoadIni ( const K3dString& _strFileName ); 00058 }; 00059