CheckLineArray(TLineArray &_rvLine) | K3dLineWork | |
DeleteDupLines(TLineArray &_rvLine) | K3dLineWork | |
DeleteLine(K3dLineObj *_pLine, TLineArray &_rvLine) | K3dLineWork | |
FindCameraId(const char *_strName) | K3dCameraWork | |
FindLineId(const char *_strName) | K3dLineWork | |
FindObjectId(const char *_strName, const int _iObjType) | K3dObjectWork | |
FindRayId(const char *_strName) | K3dRayWork | |
FindSphereId(const char *_strName) | K3dSphereWork | |
GetAimPlane() | K3dSphereWork | [inline] |
GetDistance(const int _iObjId0, const int _iObjId1, const int _iObjType0, const int _iObjType1) | K3dObjectWork | |
GetIntersection(const int _iObjId0, const int _iObjId1, const int _iObjType0, const int _iObjType1, K3dVector3 &_rkInrPoint) | K3dObjectWork | |
GetIntersection(const int _iObjId0, const int _iObjId1, const int _iObjType0, const int _iObjType1) | K3dObjectWork | |
GetSphereId() | K3dSphereWork | [inline] |
Hide(const int _iObjId, const int _iObjType, const bool _bHide) | K3dObjectWork | |
InitSphereWork() | K3dSphereWork | |
K3dCameraWork(K3dGameData *_pGameData) | K3dCameraWork | |
K3dLineWork(K3dGameData *_pGameData) | K3dLineWork | |
K3dObjectWork(K3dGameData *_pGameData) | K3dObjectWork | |
K3dRayWork(K3dGameData *_pGameData) | K3dRayWork | |
K3dSphereWork(K3dGameData *_pGameData) | K3dSphereWork | |
Link(const int _iObjId0, const int _iObjId1, const int _iObjType0, const int _iObjType1) | K3dObjectWork | |
LinkObject(const int _iSphereId, const int _iObjId, const int _iObjType) | K3dSphereWork | |
m_pGameData | K3dObjectWork | [private] |
m_pIntersection | K3dObjectWork | [private] |
m_pVertexBuild | K3dObjectWork | [private] |
MoveByMouse(const int _iSphereId) | K3dSphereWork | |
SetAimPlane(K3dPlaneObj *_pPlane) | K3dSphereWork | [inline] |
SetColor(const int _iObjId, const int _iObjType, const char _r, const char _g, const char _b) | K3dObjectWork | |
UpdateLines() | K3dLineWork | |
UpdateSpheres() | K3dSphereWork | |
~K3dCameraWork(void) | K3dCameraWork | |
~K3dLineWork(void) | K3dLineWork | |
~K3dObjectWork(void) | K3dObjectWork | |
~K3dRayWork(void) | K3dRayWork | |
~K3dSphereWork() | K3dSphereWork | |