#include <iostream>
#include <vector>
Go to the source code of this file.
Classes | |
class | K3dRayData |
Typedefs | |
typedef std::vector< K3dRayObj * > | TRayPointerArray |
K3dEngine 1.0 - OpenGL Game Engine http://sourceforge.net/projects/kengine/
06.07.18 - First version
Definition in file K3dRayData.h.
typedef std::vector<K3dRayObj*> TRayPointerArray |
Definition at line 39 of file K3dRayData.h.