#include <iostream>
#include <map>
#include <string>
#include "K3dKeyMap.h"
#include "../System/K3dString.h"
#include "../System/K3dDefines.h"
#include "../System/GameData/K3dGameData.h"
#include "../System/K3dTypedef.h"
#include "../Script/K3dLua.h"
Go to the source code of this file.
Classes | |
class | K3dKeyMapBuild |
Typedefs | |
typedef std::map< std::string, EKeyMapAction > | TStrActionMap |
typedef std::pair< std::string, EKeyMapAction > | TStrActionPair |
K3dEngine 1.0 - OpenGL Game Engine http://sourceforge.net/projects/kengine/
06.05.22 - First version
Definition in file K3dKeyMapBuild.h.
typedef std::map<std::string, EKeyMapAction> TStrActionMap |
Definition at line 49 of file K3dKeyMapBuild.h.
typedef std::pair<std::string, EKeyMapAction> TStrActionPair |
Definition at line 50 of file K3dKeyMapBuild.h.