K3dScript documentation
0.2.0.0
K3dEngine using Lua script language. You can use all Lua 5.1 features.
K3dEngine scripts have following function form K3d_(function name).
First is calling default initialization script main_script.lua
main_menu_script.lua
Initialized gui and show main menu window
global_var_script.lua
Initialized global variables
add_ray_script.lua
Test script how add and draw ray object
add_vertex_script.lua
Test script how add and draw vertex object
get_cam_pos_script.lua
Load camera from map file and draw camera position
get_plane_script.lua
Load plane from map file and draw this plane
gui_script.lua
Load all gui objects from map file and draw this gui
hallo_world_script.lua
Simple script example
intr_line_plane_script.lua
Intersection between line and plane
intr_ray_sphere_script.lua
Intersection between ray and sphere
print_value_script.lua
Print some value to the screen
triangulation_script.lua
Load vertex array from map file and triangulate vertices to the convex polyhedron
Required map files
Generated on Fri Aug 10 13:11:39 2007 for K3dScript by
1.5.0