#include <K2dImageWork.h>
Inheritance diagram for K2dImageWork:

Public Member Functions | |
| K2dImageWork (K3dGameData *_pGameData) | |
| Constructor. | |
| ~K2dImageWork (void) | |
| void | DrawImages () |
| Draw 2d images. | |
Private Attributes | |
| K3dGameData * | m_pGameData |
| Global game data, data centered game system. | |
Definition at line 38 of file K2dImageWork.h.
| K2dImageWork::K2dImageWork | ( | K3dGameData * | _pGameData | ) |
Constructor.
| _pGameData | Pointer to global game data |
Definition at line 38 of file K2dImageWork.cpp.
References m_pGameData, and K3dSceneData::SetImageWork().
| K2dImageWork::~K2dImageWork | ( | void | ) |
Definition at line 45 of file K2dImageWork.cpp.
| void K2dImageWork::DrawImages | ( | ) |
Draw 2d images.
Definition at line 50 of file K2dImageWork.cpp.
References K3dSafePointer< _T >::Get(), K3dGameData::Get2dImageObjSP(), K2dImage::GetBlend(), K3dSafePointer< _T >::GetNum(), and m_pGameData.
Referenced by K3dMngGraphics::DrawMngGraphics().
K3dGameData* K2dImageWork::m_pGameData [private] |
Global game data, data centered game system.
Reimplemented in K3dScene, K3dMngGraphics, and K3dMngSystem.
Definition at line 40 of file K2dImageWork.h.
Referenced by DrawImages(), and K2dImageWork().
1.5.0