#include <iostream>
#include <vector>
Go to the source code of this file.
Classes | |
class | K3dTextureData |
Typedefs | |
typedef std::vector< K3dTextureObj * > | TTextureArray |
K3dEngine 1.0 - OpenGL Game Engine http://sourceforge.net/projects/kengine/
05.09.15 - First version 06.03.16 - Linux version 06.10.24 - Rename KTextureData.h to the K3dTextureData.h 06.12.14 - New texture storage of K3dTextureObj classes
Definition in file K3dTextureData.h.
typedef std::vector<K3dTextureObj*> TTextureArray |
Definition at line 41 of file K3dTextureData.h.