#include <string>
#include <vector>
#include <iostream>
#include "../K3dDefines.h"
#include "../K3dTypedef.h"
Go to the source code of this file.
Classes | |
class | K3dSceneData |
Enumerations | |
enum | EPathType { K_PATH_APP = 0, K_PATH_MAP, K_PATH_SCRIPT, K_NUM_PATHS } |
Path type enumerator. More... |
K3dEngine 1.0 - OpenGL Game Engine http://sourceforge.net/projects/kengine/
05.09.15 - First version 06.03.16 - Linux version
Definition in file K3dSceneData.h.
enum EPathType |