00001 00013 /*************************************************************************** 00014 * Copyright (C) 2007 by Jan Koci * 00015 * honza.koci@email.cz * 00016 * http://kengine.sourceforge.net/tutorial/ 00017 * * 00018 * This program is free software; you can redistribute it and/or modify * 00019 * it under the terms of the GNU General Public License as published by * 00020 * the Free Software Foundation; either version 2 of the License, or * 00021 * (at your option) any later version. * 00022 * * 00023 * This program is distributed in the hope that it will be useful, * 00024 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00025 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00026 * GNU General Public License for more details. * 00027 * * 00028 * You should have received a copy of the GNU General Public License * 00029 * along with this program; if not, write to the * 00030 * Free Software Foundation, Inc., * 00031 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00032 ***************************************************************************/ 00033 00034 #pragma once 00035 00036 #include "../K3dStream.h" 00037 #include "../../Geometry/K3dFaceObj.h" 00038 #include "../K3dEnums.h" 00039 #include "K3dVertexBuild.h" 00040 00041 00042 class K3dFaceBuild 00043 { 00044 K3dGameData *m_pGameData; 00045 K3dVertexWork *m_pVertexWork; 00046 00047 public: 00048 K3dFaceBuild ( K3dGameData *_pGameData ); 00049 ~K3dFaceBuild ( void ); 00050 00051 void LoadFaces(); 00052 void DeleteFaces(); 00053 K3dFaceObj *CreateNewFaceObj(); 00054 }; 00055