#include <iostream>
#include <vector>
Go to the source code of this file.
Classes | |
class | K3dBmpFontData |
Typedefs | |
typedef std::vector< K3dBmpFontObj * > | TBmpFontArray |
K3dEngine 1.0 - OpenGL Game Engine http://sourceforge.net/projects/kengine/
06.12.14 - New bmp font storage of K3dBmpFontObj classes
Definition in file K3dBmpFontData.h.
typedef std::vector<K3dBmpFontObj*> TBmpFontArray |
Definition at line 39 of file K3dBmpFontData.h.