00001 00012 /*************************************************************************** 00013 * Copyright (C) 2007 by Jan Koci * 00014 * honza.koci@email.cz * 00015 * http://kengine.sourceforge.net/tutorial/ 00016 * * 00017 * This program is free software; you can redistribute it and/or modify * 00018 * it under the terms of the GNU General Public License as published by * 00019 * the Free Software Foundation; either version 2 of the License, or * 00020 * (at your option) any later version. * 00021 * * 00022 * This program is distributed in the hope that it will be useful, * 00023 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00024 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00025 * GNU General Public License for more details. * 00026 * * 00027 * You should have received a copy of the GNU General Public License * 00028 * along with this program; if not, write to the * 00029 * Free Software Foundation, Inc., * 00030 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00031 ***************************************************************************/ 00032 00033 #pragma once 00034 00035 #include "../GameData/K3dGameData.h" 00036 #include "../../Graphics/K2dImageObj.h" 00037 #include "../K3dDefines.h" 00038 #include "../../Script/K3dLua.h" 00039 #include "K3dTextureBuild.h" 00040 00041 00042 class K2dImageBuild 00043 { 00044 K3dGameData *m_pGameData; 00045 K3dTextureBuild *m_pTextureBuild; 00046 public: 00047 K2dImageBuild ( K3dGameData *_pGameData ); 00048 ~K2dImageBuild ( void ); 00049 00050 void LoadImages(); 00051 void DeleteImages(); 00052 }; 00053