K3dConfDataBuild Class Reference

#include <K3dConfDataBuild.h>

Inheritance diagram for K3dConfDataBuild:

K3dObjectBuild K3dMngGeometry K3dMngSystem K3dScene List of all members.

Public Member Functions

 K3dConfDataBuild (K3dGameData *_pGameData)
 ~K3dConfDataBuild ()
void LoadConf ()
 Load application constants from configuration file.

Private Attributes

 Global application data.

Detailed Description

Definition at line 37 of file K3dConfDataBuild.h.

Constructor & Destructor Documentation

K3dConfDataBuild::K3dConfDataBuild ( K3dGameData _pGameData  ) 

Definition at line 33 of file K3dConfDataBuild.cpp.

References m_pGameData.

K3dConfDataBuild::~K3dConfDataBuild (  ) 

Definition at line 38 of file K3dConfDataBuild.cpp.

Member Function Documentation

void K3dConfDataBuild::LoadConf (  ) 

Load application constants from configuration file.

Definition at line 43 of file K3dConfDataBuild.cpp.

References K3dConfData::GetDebugPath(), K3dConfData::GetLogFilename(), K3dSceneData::GetLua(), K3dConfData::GetMapPath(), K3dConfData::GetScriptPath(), K3dString::GetString(), K3dSystemData::GetSysHome(), K3dConfData::GetTexturePath(), K3D_STR_CONF, K3D_STR_SHARE_PATH, K3dLua::LuaError(), K3dLua::LuaGetFieldString(), K3dLua::LuaGetGlobal(), K3dLua::LuaIsString(), K3dLua::LuaIsTable(), K3dLua::LuaLoadFile(), K3dLua::LuaToString(), and m_pGameData.

Referenced by K3dScene::K3dScene().

Member Data Documentation

K3dGameData* K3dConfDataBuild::m_pGameData [private]

Global application data.

Reimplemented in K3dObjectBuild, K3dScene, K3dMngGeometry, and K3dMngSystem.

Definition at line 39 of file K3dConfDataBuild.h.

Referenced by K3dConfDataBuild(), and LoadConf().

The documentation for this class was generated from the following files:
Generated on Thu Aug 16 23:53:31 2007 for K3dEngine by  doxygen 1.5.0