| CheckVertexArray(TVertexArray &_rvVertex, ofstream *_pOut) | K3dVertexWork | |
| CreateNewVertexObj() | K3dVertexBuild | |
| DeleteDupVerts(TVertexArray &_rvVertex) | K3dVertexWork | |
| DeleteVertex(K3dVertexObj *_pVertex, TVertexArray &_rvVertex) | K3dVertexWork | |
| DeleteVertices() | K3dVertexBuild | |
| FindVertex(const char *_strName) | K3dVertexWork | |
| FindVertexId(const char *_strName) | K3dVertexWork | |
| K3dVertexBuild(K3dGameData *_pGameData) | K3dVertexBuild | |
| K3dVertexWork(K3dGameData *_pGameData) | K3dVertexWork | |
| LoadVertices() | K3dVertexBuild | |
| m_pGameData | K3dVertexBuild |  [private] | 
| ~K3dVertexBuild(void) | K3dVertexBuild | |
| ~K3dVertexWork(void) | K3dVertexWork | 
 1.5.0
 1.5.0