| AddScalar(K3dVector3Obj &_rkV, const float fScalar, const int i) | K3dVector3Work | |
| AddVector(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
| Angle(K3dVector3Obj &_rkAngle) | K3dVector3Work | |
| AngleBetweenNormals(const K3dVector3Obj &_rkNormal0, const K3dVector3Obj &_rkNormal1) | K3dVector3Work | |
| AngleBetweenVectors(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
| AngleBetweenVectors(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkCentre) | K3dVector3Work | |
| CalcCentre(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dVector3Work | |
| CalcVectorArrayCentre(K3dVector3Obj &_rkVCentre, const TVector3Array &_rvVector) | K3dVector3Work | |
| CheckVector3Array(TVector3Array &_rvVector) | K3dVector3Work | |
| CompareIntScalars(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
| CreateNewVector3() | K3dVector3Build | |
| Cross(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
| DivideVector(K3dVector3Obj &_rkV0, const float _fDivider) | K3dVector3Work | |
| Dot(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
| DotAngleBetweenVectors(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
| EqualRange(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const float _fRange) | K3dVector3Work | |
| Invert(K3dVector3 &_rkV) | K3dVector3Work | |
| K3dVector3Build(K3dGameData *_pGameData) | K3dVector3Build | |
| K3dVector3Work(K3dGameData *_pGameData) | K3dVector3Work | |
| Length(const K3dVector3Obj &_rkV) | K3dVector3Work | |
| m_pGameData | K3dVector3Build | [private] |
| Multiply(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
| Normal(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dVector3Work | |
| Normalize(const K3dVector3Obj &_rkV) | K3dVector3Work | |
| Perpendicular(const K3dVector3Obj &_rkP, const K3dVector3Obj &_rkQ) | K3dVector3Work | |
| Projection(const K3dVector3Obj &_rkP, const K3dVector3Obj &_rkQ) | K3dVector3Work | |
| Reflection(const K3dVector3Obj &_rkDirection, const K3dVector3Obj &_rkNormal) | K3dVector3Work | |
| Sqr(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
| SquaredLength(const K3dVector3Obj &_rkV) | K3dVector3Work | |
| SquaredLength(const K3dVector3Obj &_rkV) const | K3dVector3Work | |
| SubtractScalar(K3dVector3Obj &_rkV, const float _fScalar, const int _iId) | K3dVector3Work | |
| SwapXY(K3dVector3Obj &_rkV) | K3dVector3Work | |
| SwapXZ(K3dVector3Obj &_rkV) | K3dVector3Work | |
| SwapYZ(K3dVector3Obj &_rkV) | K3dVector3Work | |
| Translate(K3dVector3 &_rkV, const K3dVector3 &_rkDir, const float _fDist) | K3dVector3Work | |
| UnitCross(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dVector3Work | |
| UnitLength(const K3dVector3Obj &_rkV) | K3dVector3Work | |
| VectorBetween(const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dVector3Work | |
| ~K3dVector3Build(void) | K3dVector3Build | |
| ~K3dVector3Work(void) | K3dVector3Work | |