| BuildTriangles() | K3dTriangulation | |
| CreateNewTriangle(K3dVector3Obj *_pV0, K3dVector3Obj *_pV1, K3dVector3Obj *_pV2, const K3dVector3Obj *_pNormal) | K3dTriangulation | [private] |
| CreatePolyFromVertexArray(const TVertexArray &_rvVertex) | K3dConvex | |
| GetEdgePlane() | K3dConvex | [inline] |
| InitConvex() | K3dConvex | |
| K3dConvex(K3dGameData *_pGameData) | K3dConvex | |
| K3dTriangulation(K3dGameData *_pGameData) | K3dTriangulation | |
| m_pBoxWork | K3dTriangulation | [private] |
| m_pGameData | K3dTriangulation | [private] |
| m_pTriangleBuild | K3dTriangulation | [private] |
| m_pVector3Build | K3dTriangulation | [private] |
| SortVector3ArrayByAngle(K3dPolyPlane *_pPolyPlane) | K3dTriangulation | [private] |
| Triangulate(const TVertexArray &_rvVertex) | K3dTriangulation | [private] |
| TriangulatePoly(K3dPolyObj *_pPoly) | K3dTriangulation | [private] |
| TriangulatePolyPlane(K3dPolyPlane *_pPolyPlane) | K3dTriangulation | [private] |
| ~K3dConvex() | K3dConvex | |
| ~K3dTriangulation() | K3dTriangulation |
1.5.0