| CalcNormal(const int _iTriangleId) | K3dTriangleWork | |
| CalcScale(const int _iTriangleId, const float fDistance) | K3dTriangleWork | |
| CalcTriangleCentre(const int _iTriangleId) | K3dTriangleWork | |
| CreateNewTriangleObj() | K3dTriangleBuild | |
| CreateNewTriangleObj(K3dVector3Obj *_pV0, K3dVector3Obj *_pV1, K3dVector3Obj *_pV2) | K3dTriangleBuild | |
| DeleteTriangles() | K3dTriangleBuild | |
| K3dTriangleBuild(K3dGameData *_pGameData) | K3dTriangleBuild | |
| K3dTriangleWork(K3dGameData *_pGameData) | K3dTriangleWork | |
| LoadTriangles() | K3dTriangleBuild | |
| m_pGameData | K3dTriangleBuild | [private] |
| m_pTriangleWork | K3dTriangleBuild | [private] |
| m_pVector3Build | K3dTriangleBuild | [private] |
| ~K3dTriangleBuild(void) | K3dTriangleBuild | |
| ~K3dTriangleWork(void) | K3dTriangleWork |
1.5.0