| CreateTexture(SDL_Surface *_ptSurface) | K3dTextureBuild | [private] |
| CreateTexture(const char *_strFileName) | K3dTextureBuild | |
| DeleteTextures() | K3dTextureBuild | |
| FindTextureId(const char *_strName) | K3dTextureBuild | |
| GetTextureHeight() | K3dTextureBuild | [inline] |
| GetTextureWidth() | K3dTextureBuild | [inline] |
| K3dTextureBuild(K3dGameData *_pGameData) | K3dTextureBuild | |
| LoadTextures() | K3dTextureBuild | |
| m_iHeight | K3dTextureBuild | [private] |
| m_iWidth | K3dTextureBuild | [private] |
| m_pGameData | K3dTextureBuild | [private] |
| SwapSurfaceRows(SDL_Surface *_ptSurface) | K3dTextureBuild | [private] |
| ~K3dTextureBuild() | K3dTextureBuild |
1.5.0