CalcDistance(K3dPlaneObj *_pPlane) | K3dPlaneWork | |
CalcPlane(K3dPlaneObj *_pPlane, const K3dVector3Obj &_rkPosition, const K3dVector3Obj &_rkNormal) | K3dPlaneWork | |
CalcPlane(K3dPlaneObj *_pPlane, const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dPlaneWork | |
CalcVertexArray(K3dPlaneObj *_pPlane) | K3dPlaneWork | |
CheckPlane(const int _iPlaneId) | K3dPlaneWork | |
ComparePlane(const K3dPlaneObj *_pPlane, const TPlaneArray &_rPlaneArray) | K3dPlaneWork | |
ComparePlane(K3dPolyPlane *_pPlane, const TPolyPlaneArray &_rPlaneArray) | K3dPlaneWork | |
CreateNewPlaneObj() | K3dPlaneBuild | |
CreateNewPlaneObj(const K3dVector3Obj &_rkPosition, const K3dVector3Obj &_rkNormal) | K3dPlaneBuild | |
CreateNewPlaneObj(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dPlaneBuild | |
DeletePlanes() | K3dPlaneBuild | |
FindPlaneId(const char *_strName) | K3dPlaneWork | |
Init(K3dPlaneObj *_pPlane) | K3dPlaneWork | |
K3dPlaneBuild(K3dGameData *_pGameData) | K3dPlaneBuild | |
K3dPlaneWork(K3dGameData *_pGameData) | K3dPlaneWork | |
LoadPlanes() | K3dPlaneBuild | |
m_pColor3Build | K3dPlaneBuild | [private] |
m_pGameData | K3dPlaneBuild | [private] |
m_pMatrixBuild | K3dPlaneBuild | [private] |
m_pVector3Build | K3dPlaneBuild | [private] |
UpdateMatrix(K3dPlaneObj *_pPlane) | K3dPlaneWork | |
UpdatePlanes() | K3dPlaneWork | |
~K3dPlaneBuild(void) | K3dPlaneBuild | |
~K3dPlaneWork() | K3dPlaneWork | |