| CalcDistance(K3dPlaneObj *_pPlane) | K3dPlaneWork | |
| CalcPlane(K3dPlaneObj *_pPlane, const K3dVector3Obj &_rkPosition, const K3dVector3Obj &_rkNormal) | K3dPlaneWork | |
| CalcPlane(K3dPlaneObj *_pPlane, const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dPlaneWork | |
| CalcVertexArray(K3dPlaneObj *_pPlane) | K3dPlaneWork | |
| CheckPlane(const int _iPlaneId) | K3dPlaneWork | |
| ComparePlane(const K3dPlaneObj *_pPlane, const TPlaneArray &_rPlaneArray) | K3dPlaneWork | |
| ComparePlane(K3dPolyPlane *_pPlane, const TPolyPlaneArray &_rPlaneArray) | K3dPlaneWork | |
| CreateNewPlaneObj() | K3dPlaneBuild | |
| CreateNewPlaneObj(const K3dVector3Obj &_rkPosition, const K3dVector3Obj &_rkNormal) | K3dPlaneBuild | |
| CreateNewPlaneObj(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1, const K3dVector3Obj &_rkV2) | K3dPlaneBuild | |
| DeletePlanes() | K3dPlaneBuild | |
| FindPlaneId(const char *_strName) | K3dPlaneWork | |
| Init(K3dPlaneObj *_pPlane) | K3dPlaneWork | |
| K3dPlaneBuild(K3dGameData *_pGameData) | K3dPlaneBuild | |
| K3dPlaneWork(K3dGameData *_pGameData) | K3dPlaneWork | |
| LoadPlanes() | K3dPlaneBuild | |
| m_pColor3Build | K3dPlaneBuild | [private] |
| m_pGameData | K3dPlaneBuild | [private] |
| m_pMatrixBuild | K3dPlaneBuild | [private] |
| m_pVector3Build | K3dPlaneBuild | [private] |
| UpdateMatrix(K3dPlaneObj *_pPlane) | K3dPlaneWork | |
| UpdatePlanes() | K3dPlaneWork | |
| ~K3dPlaneBuild(void) | K3dPlaneBuild | |
| ~K3dPlaneWork() | K3dPlaneWork | |