K3dMatrixWork(K3dGameData *_pGameData) | K3dMatrixWork | |
m_kMatrix | K3dMatrixWork | [private] |
m_pGameData | K3dMatrixWork | [private] |
m_pVector3Work | K3dMatrixWork | [private] |
RotationArbitraryVector(K3dMatrix &_rM, const K3dVector3Obj &_rkVector, const K3dVector3Obj &_rkArbitrary) | K3dMatrixWork | |
RotationArbitraryVectorGL(K3dMatrix &_rM, const K3dVector3Obj &_rkVector, const K3dVector3Obj &_rkArbitrary) | K3dMatrixWork | |
RotationForwardVector(K3dMatrix &_rM, const K3dVector3Obj &_rV) | K3dMatrixWork | |
RotationForwardVectorGL(K3dMatrix &_rM, const K3dVector3Obj &_rV) | K3dMatrixWork | |
RotationRightVector(K3dMatrix &_rM, const K3dVector3Obj &_rV) | K3dMatrixWork | |
RotationRightVectorGL(K3dMatrix &_rM, const K3dVector3Obj &_rV) | K3dMatrixWork | |
RotationUpVector(K3dMatrix &_rM, const K3dVector3Obj &_rV) | K3dMatrixWork | |
RotationUpVectorGL(K3dMatrix &_rM, const K3dVector3Obj &_rV) | K3dMatrixWork | |
~K3dMatrixWork(void) | K3dMatrixWork | |