DeleteLua() | K3dLua | |
GetLuaState() | K3dLua | [inline] |
InitLua() | K3dLua | |
K3dLua(K3dGameData *_pGameData) | K3dLua | |
LuaCheckStack(const int _iNum) | K3dLua | |
LuaCheckStack(lua_State *_pState, const int _iNum) | K3dLua | |
LuaError(const char *_strFmt,...) | K3dLua | |
LuaGetFieldBool(const char *_strKey) | K3dLua | |
LuaGetFieldNumber(const char *_strKey) | K3dLua | |
LuaGetFieldString(const char *_strKey) | K3dLua | |
LuaGetGlobal(const char *_strVarName) | K3dLua | |
LuaGetTable(const int _id) | K3dLua | |
LuaIsBoolean(const int _id) | K3dLua | |
LuaIsNumber(const int _id) | K3dLua | |
LuaIsString(const int _id) | K3dLua | |
LuaIsTable(const int _id) | K3dLua | |
LuaLoadFile(const char *_strFilename) | K3dLua | |
LuaPCall(const int _iNumArgs, const int _iNumResults, const int _iErrFunc) | K3dLua | |
LuaPop(const int _id) | K3dLua | |
LuaPushString(const char *_strKey) | K3dLua | |
LuaRegister(const char *_strName, lua_CFunction _f) | K3dLua | |
LuaToBoolean(const int _id) | K3dLua | |
LuaToNumber(const int _id) | K3dLua | |
LuaToString(const int _id) | K3dLua | |
m_pGameData | K3dLua | [private] |
m_pLua | K3dLua | [private] |
m_pLuaDebug | K3dLua | [private] |
ResetLua() | K3dLua | |
StackDump() | K3dLua | [private] |
~K3dLua() | K3dLua |