DistLinePlane(const K3dPlane &_rkPlane, const K3dVector3 &_rkLineOrigin, const K3dVector3 &_rkLineDirection) | K3dDistance | [inline] |
GetDistanceDirection() | K3dIntrLinePlane | [inline] |
GetDistanceDirection() const | K3dIntrLinePlane | [inline] |
GetDistanceOrigin() | K3dIntrLinePlane | [inline] |
GetDistanceOrigin() const | K3dIntrLinePlane | [inline] |
GetIntrPoint() | K3dIntrLinePlane | [inline] |
GetLinePlanePos() | K3dIntrLinePlane | [inline] |
GetTrianglePlane() | K3dIntersection | [inline] |
K3dDistance(K3dGameData *_pGameData) | K3dDistance | |
K3dIntersection(K3dGameData *_pGameData) | K3dIntersection | |
K3dIntrLinePlane(K3dGameData *_pGameData) | K3dIntrLinePlane | |
K3dIntrLinSph(K3dGameData *_pGameData) | K3dIntrLinSph | |
LinePlane(const K3dRay &_rkLine, const K3dPlane &_rkPlane) | K3dIntrLinePlane | |
LineTriangle(const K3dRay &_rkEdge, const K3dTriangle &_rkTriangle) | K3dIntersection | |
m_pGameData | K3dIntersection | [private] |
m_pTrianglePlane | K3dIntersection | [private] |
PointPlane(const K3dPlane &_rkPlane, const K3dVector3 &_rkPoint) | K3dDistance | [inline] |
Points(const K3dVector3Obj &_rkV0, const K3dVector3Obj &_rkV1) | K3dDistance | [inline] |
RayPlane(const K3dRay &_rkRay, const K3dPlane &_rkPlane, K3dVector3Obj &_rkIPoint) | K3dIntersection | |
RaySphere(const K3dRay &_rkRay, const K3dSphere &_rkSphere) | K3dIntrLinSph | |
RayTriangle(const K3dRay &_rkRay, const K3dTriangle &_rkTriangle, K3dVector3Obj &_rkIPoint) | K3dIntersection | |
SetTrianglePlane(K3dPlaneObj *_pTrianglePlane) | K3dIntersection | [inline] |
SqrPointRay(const K3dVector3Obj &_rkPoint, const K3dRay &_rkRay, float *_pfParam=NULL) | K3dDistance | [inline] |
~K3dDistance() | K3dDistance | |
~K3dIntersection() | K3dIntersection | |
~K3dIntrLinePlane() | K3dIntrLinePlane | |
~K3dIntrLinSph(void) | K3dIntrLinSph | |