K3dTriangulation.h

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00001 
00013 /***************************************************************************
00014  *   Copyright (C) 2007 by Jan Koci   *
00015  *   honza.koci@email.cz   *
00016  *   http://kengine.sourceforge.net/tutorial/
00017  *                                                                         *
00018  *   This program is free software; you can redistribute it and/or modify  *
00019  *   it under the terms of the GNU General Public License as published by  *
00020  *   the Free Software Foundation; either version 2 of the License, or     *
00021  *   (at your option) any later version.                                   *
00022  *                                                                         *
00023  *   This program is distributed in the hope that it will be useful,       *
00024  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00025  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00026  *   GNU General Public License for more details.                          *
00027  *                                                                         *
00028  *   You should have received a copy of the GNU General Public License     *
00029  *   along with this program; if not, write to the                         *
00030  *   Free Software Foundation, Inc.,                                       *
00031  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00032  ***************************************************************************/
00033 
00034 #pragma once
00035 
00036 #include "../System/Builder/K3dTriangleBuild.h"
00037 #include "K3dConvex.h"
00038 
00039 class K3dTriangulation: public K3dConvex
00040 {
00041                 K3dGameData *m_pGameData;                       
00042                 K3dBoxWork *m_pBoxWork;                         
00043                 K3dVector3Build *m_pVector3Build;       
00044                 K3dTriangleBuild *m_pTriangleBuild;             
00045 
00046                 void SortVector3ArrayByAngle ( K3dPolyPlane *_pPolyPlane );
00047                 void CreateNewTriangle ( K3dVector3Obj *_pV0, K3dVector3Obj *_pV1, K3dVector3Obj *_pV2, const K3dVector3Obj *_pNormal );
00048                 void TriangulatePolyPlane ( K3dPolyPlane *_pPolyPlane );
00049                 void TriangulatePoly ( K3dPolyObj *_pPoly );
00050                 void Triangulate ( const TVertexArray &_rvVertex );
00051         public:
00052                 K3dTriangulation ( K3dGameData *_pGameData );
00053                 ~K3dTriangulation();
00054 
00055                 void BuildTriangles();
00056 };

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