00001 00012 /*************************************************************************** 00013 * Copyright (C) 2007 by Jan Koci * 00014 * honza.koci@email.cz * 00015 * http://kengine.sourceforge.net/tutorial/ 00016 * * 00017 * This program is free software; you can redistribute it and/or modify * 00018 * it under the terms of the GNU General Public License as published by * 00019 * the Free Software Foundation; either version 2 of the License, or * 00020 * (at your option) any later version. * 00021 * * 00022 * This program is distributed in the hope that it will be useful, * 00023 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00024 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00025 * GNU General Public License for more details. * 00026 * * 00027 * You should have received a copy of the GNU General Public License * 00028 * along with this program; if not, write to the * 00029 * Free Software Foundation, Inc., * 00030 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00031 ***************************************************************************/ 00032 00033 #pragma once 00034 00035 #include "../MathCore/K3dVector3Obj.h" 00036 00037 00038 class K3dSphere 00039 { 00040 K3dVector3Obj *m_pPosition; 00041 float m_fRadius; 00042 public: 00043 00044 K3dSphere(); 00045 K3dSphere ( K3dVector3Obj *_pPosition, const float _fRadius ); 00046 ~K3dSphere(); 00047 00049 K3dVector3Obj *GetPosition() 00050 { 00051 return m_pPosition; 00052 } 00053 00054 const K3dVector3Obj *GetPosition() const 00055 { 00056 return m_pPosition; 00057 } 00058 00059 void SetPosition ( K3dVector3Obj *_pPosition ) 00060 { 00061 m_pPosition = _pPosition; 00062 } 00063 00065 float &GetRadius() 00066 { 00067 return m_fRadius; 00068 } 00069 00070 const float &GetRadius() const 00071 { 00072 return m_fRadius; 00073 } 00074 }; 00075