K3dGuiListModel.h

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00001 
00011 /***************************************************************************
00012  *   Copyright (C) 2007 by Jan Koci   *
00013  *   honza.koci@email.cz   *
00014  *   http://kengine.sourceforge.net/tutorial/
00015  *                                                                         *
00016  *   This program is free software; you can redistribute it and/or modify  *
00017  *   it under the terms of the GNU General Public License as published by  *
00018  *   the Free Software Foundation; either version 2 of the License, or     *
00019  *   (at your option) any later version.                                   *
00020  *                                                                         *
00021  *   This program is distributed in the hope that it will be useful,       *
00022  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00023  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00024  *   GNU General Public License for more details.                          *
00025  *                                                                         *
00026  *   You should have received a copy of the GNU General Public License     *
00027  *   along with this program; if not, write to the                         *
00028  *   Free Software Foundation, Inc.,                                       *
00029  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00030  ***************************************************************************/
00031 
00032 #pragma once
00033 
00034 #include <guichan.hpp>
00035 #include "../System/K3dTypedef.h"
00036 #include "K3dGuiObject.h"
00037 
00038 
00047 class K3dGuiListModel: public gcn::ListModel, public K3dGuiObject
00048 {
00049                 TStringArray m_tStrArray;
00050         public:
00051 
00052                 K3dGuiListModel()
00053                 {
00054                 }
00055                 ~K3dGuiListModel()
00056                 {
00057                         m_tStrArray.clear();
00058                 }
00059 
00060                 void AddElement ( std::string _strEl )
00061                 {
00062                         m_tStrArray.push_back ( _strEl );
00063                 }
00064 
00065                 void DeleteElements()
00066                 {
00067                         m_tStrArray.clear();
00068                 }
00069 
00070                 int getNumberOfElements()
00071                 {
00072                         return ( int ) m_tStrArray.size();
00073                 }
00074 
00075                 std::string getElementAt ( int i )
00076                 {
00077                         return m_tStrArray[i];
00078                 }
00079 };
00080 

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