00001 00013 /*************************************************************************** 00014 * Copyright (C) 2007 by Jan Koci * 00015 * honza.koci@email.cz * 00016 * http://kengine.sourceforge.net/tutorial/ 00017 * * 00018 * This program is free software; you can redistribute it and/or modify * 00019 * it under the terms of the GNU General Public License as published by * 00020 * the Free Software Foundation; either version 2 of the License, or * 00021 * (at your option) any later version. * 00022 * * 00023 * This program is distributed in the hope that it will be useful, * 00024 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00025 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00026 * GNU General Public License for more details. * 00027 * * 00028 * You should have received a copy of the GNU General Public License * 00029 * along with this program; if not, write to the * 00030 * Free Software Foundation, Inc., * 00031 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00032 ***************************************************************************/ 00033 00034 #include "K3dGameData.h" 00035 00036 00037 K3dAddress::K3dAddress() 00038 { 00039 } 00040 00041 K3dAddress::~K3dAddress() 00042 { 00043 DeleteAddressArray(); 00044 } 00045 00046 void K3dAddress::ShowAddressArray() 00047 { 00048 cout << "Number of addresses = " << m_tAddressArray.size() << endl; 00049 for(size_t i=0; i<m_tAddressArray.size(); i++) 00050 { 00051 cout << "Address " << i << " = " << m_tAddressArray[i] << endl; 00052 } 00053 } 00054 00057 void K3dAddress::AddAddress(void* _pAddress) 00058 { 00059 m_tAddressArray.push_back(_pAddress); 00060 } 00061 00064 void *K3dAddress::GetAddress(const int _iId) 00065 { 00066 if(!( (0 <= _iId) && (_iId < (int)m_tAddressArray.size()) )) 00067 { 00068 cerr << "void *K3dAddress::GetAddress(const int _iId) -- Error - Invalid memory address array index" << endl; 00069 return NULL; 00070 } 00071 return m_tAddressArray[_iId]; 00072 } 00073 00075 int K3dAddress::GetNumAddresses() 00076 { 00077 return (int)m_tAddressArray.size(); 00078 } 00079 00083 bool K3dAddress::FindAddress(void* _pAddress) 00084 { 00085 m_it = find(m_tAddressArray.begin(), m_tAddressArray.end(), _pAddress); 00086 if(m_it != m_tAddressArray.end()) 00087 { 00088 return true; 00089 } 00090 return false; 00091 } 00092 00096 void K3dAddress::DeleteAddress(void* _pAddress) 00097 { 00098 m_it = find(m_tAddressArray.begin(), m_tAddressArray.end(), _pAddress); 00099 if(m_it != m_tAddressArray.end()) 00100 { 00101 m_tAddressArray.erase(m_it); 00102 } 00103 else 00104 { 00105 cerr << "K3dAddress::DeleteAddress() -- The map key _pAddress doesn't exists " << endl; 00106 } 00107 } 00108 00110 void K3dAddress::DeleteAddressArray() 00111 { 00112 m_tAddressArray.clear(); 00113 } 00114 00115 K3dGameData::K3dGameData(void) 00116 { 00117 } 00118 00119 K3dGameData::~K3dGameData(void) 00120 { 00121 } 00122