K3dDir.cpp

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00001 
00012 /***************************************************************************
00013  *   Copyright (C) 2007 by Jan Koci   *
00014  *   honza.koci@email.cz   *
00015  *   http://kengine.sourceforge.net/tutorial/
00016  *                                                                         *
00017  *   This program is free software; you can redistribute it and/or modify  *
00018  *   it under the terms of the GNU General Public License as published by  *
00019  *   the Free Software Foundation; either version 2 of the License, or     *
00020  *   (at your option) any later version.                                   *
00021  *                                                                         *
00022  *   This program is distributed in the hope that it will be useful,       *
00023  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00024  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00025  *   GNU General Public License for more details.                          *
00026  *                                                                         *
00027  *   You should have received a copy of the GNU General Public License     *
00028  *   along with this program; if not, write to the                         *
00029  *   Free Software Foundation, Inc.,                                       *
00030  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00031  ***************************************************************************/
00032 
00033 #include "K3dDir.h"
00034 
00035 K3dDir::K3dDir(K3dGameData *_pGameData)
00036 {
00037         m_pGameData = _pGameData;
00038         // Set this class to the global game data
00039         m_pGameData->SetDir(this);
00040 }
00041 K3dDir::~K3dDir()
00042 {
00043 }
00044 
00047 bool K3dDir::CreateDirectory(const char* _strDir)
00048 {
00049         if((mkdir(_strDir, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH)) == 0)
00050         {
00051                 return true;
00052         }
00053         return false;
00054 }
00055 
00058 bool K3dDir::OpenDirectory(const char* _strDir)
00059 {
00060         // Clear previous file array
00061         m_tDirFileArray.clear();
00062         m_pDir=opendir(_strDir);
00063         if (!m_pDir)
00064         {
00065                 cerr << "opendir() failure; terminating" << endl;
00066                 return false;
00067         }
00068         errno=0;
00069         while ((m_ptEnt=readdir(m_pDir)))
00070         {
00071                 // Add new file
00072                 m_tDirFileArray.push_back(m_ptEnt->d_name);
00073         }
00074         if (errno)
00075         {
00076                 cerr << "readdir() failure; terminating" << endl;
00077                 return false;
00078         }
00079         closedir(m_pDir);
00080         // Sort alphabetically directory array
00081         sort( m_tDirFileArray.begin(), m_tDirFileArray.end());
00082         return true;
00083 }

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