K3dBoxBuild.h

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00001 
00012 /***************************************************************************
00013  *   Copyright (C) 2007 by Jan Koci   *
00014  *   honza.koci@email.cz   *
00015  *   http://kengine.sourceforge.net/tutorial/
00016  *                                                                         *
00017  *   This program is free software; you can redistribute it and/or modify  *
00018  *   it under the terms of the GNU General Public License as published by  *
00019  *   the Free Software Foundation; either version 2 of the License, or     *
00020  *   (at your option) any later version.                                   *
00021  *                                                                         *
00022  *   This program is distributed in the hope that it will be useful,       *
00023  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00024  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00025  *   GNU General Public License for more details.                          *
00026  *                                                                         *
00027  *   You should have received a copy of the GNU General Public License     *
00028  *   along with this program; if not, write to the                         *
00029  *   Free Software Foundation, Inc.,                                       *
00030  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00031  ***************************************************************************/
00032 
00033 #pragma once
00034 
00035 #include "../../Geometry/K3dPolyObj.h"
00036 #include "../GameData/K3dGameData.h"
00037 #include "../K3dDefines.h"
00038 #include "../../Geometry/K3dVertexObj.h"
00039 #include "../../Geometry/K3dLineObj.h"
00040 #include "../../Geometry/K3dPolyPlane.h"
00041 #include "../../MathCore/K3dIntersection.h"
00042 #include "K3dPolyPlaneBuild.h"
00043 #include "K3dLineBuild.h"
00044 #include "K3dVertexBuild.h"
00045 #include "../Worker/K3dBoxWork.h"
00046 
00047 #define K3D_PLANE_SIZE 5000
00048 
00049 
00050 class K3dBoxBuild:
00051                         public K3dBoxWork
00052 {
00053                 K3dGameData *m_pGameData;       
00054                 bool m_bIsVisible;                      
00055                 K3dPolyObj *m_pPoly;            
00056                 K3dIntersection *m_pIntersection;       
00057                 K3dPolyPlaneBuild *m_pPolyPlaneBuild;   
00058                 K3dLineBuild *m_pLineBuild;                     
00059                 K3dVertexBuild *m_pVertexBuild; 
00060         public:
00061                 K3dBoxBuild ( K3dGameData *_pGameData );
00062                 ~K3dBoxBuild();
00063 
00064                 K3dPolyObj *CreateSceneBox();
00065                 void DeleteBoxes();
00066                 K3dLineObj *CreateEdge ( K3dVector3Obj *_pOrigin, K3dVector3Obj *_pDirection );
00067                 K3dPolyPlane *CreatePlane ( const K3dVector3Obj *_pV0, const K3dVector3Obj *_pV1, const K3dVector3Obj *_pV2 );
00068 
00070                 bool &GetIsVisible()
00071                 {
00072                         return m_bIsVisible;
00073                 }
00074 };
00075 
00076 
00077 

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