map_version="0.0.0.3" -- 0.0.0.3 Changed face and vertex structure num_textures=1 num_bmp_fonts=1 num_vertices=22 num_faces=1 num_blocks=0 num_2d_images=0 num_cameras=1 activecamera_id=0 load_gui=false -- Textures texture0= { name="tex_font", path="textures/bmpfont/font.bmp" } bmp_font0= { name="font_default", texture="tex_font" } -- vertices vertex0= { name="v0", pos_x=512.0, pos_y=512.0, pos_z=512.0, coord_x=0, coord_y=0, normal_x=0, normal_y=0, normal_z=0.5, r=0, g=0, b=255, a=0 } vertex1= { name="v1", pos_x=-256.0, pos_y=256.0, pos_z=256.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=1, r=0, g=0, b=255, a=0 } vertex2= { name="v2", pos_x=-256.0, pos_y=-256.0, pos_z=256.0, coord_x=1, coord_y=1, normal_x=0, normal_y=0, normal_z=1, r=0, g=0, b=255, a=0 } vertex3= { name="v3", pos_x=256.0, pos_y=-256.0, pos_z=256.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=1, r=0, g=0, b=255, a=0 } vertex4= { name="v4", pos_x=256.0, pos_y=-256.0, pos_z=-256.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } vertex5= { name="v5", pos_x=256.0, pos_y=256.0, pos_z=-256.0, coord_x=0, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } vertex6= { name="v6", pos_x=-256.0, pos_y=256.0, pos_z=-256.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=1, r=0, g=0, b=255, a=0 } vertex7= { name="v7", pos_x=-256.0, pos_y=-256.0, pos_z=-256.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } vertex8= { name="v8", pos_x=-256.0, pos_y=-1256.0, pos_z=256.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } vertex9= { name="v9", pos_x=1256.0, pos_y=256.0, pos_z=256.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } vertex10= { name="v10", pos_x=-256.0, pos_y=1024.0, pos_z=256.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } vertex11= { name="v11", pos_x=1256.0, pos_y=1256.0, pos_z=256.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } vertex12= { name="v12", pos_x=100.0, pos_y=512.0, pos_z=256.0, coord_x=1, coord_y=0, normal_x=0, normal_y=1, normal_z=0.5, r=0, g=0, b=255, a=0 } vertex13= { name="v13", pos_x=-125.0, pos_y=104.0, pos_z=-555.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } vertex14= { name="v14", pos_x=-1024.0, pos_y=-768.0, pos_z=-1000.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } vertex15= { name="v15", pos_x=-286.0, pos_y=-296.0, pos_z=586.0, coord_x=1, coord_y=1, normal_x=1, normal_y=0, normal_z=0.5, r=0, g=0, b=255, a=0 } vertex16= { name="v16", pos_x=356.0, pos_y=456.0, pos_z=-156.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } vertex17= { name="v17", pos_x=-589.0, pos_y=884.0, pos_z=-965.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } vertex18= { name="v18", pos_x=-256.0, pos_y=654.0, pos_z=954.0, coord_x=1, coord_y=0, normal_x=0, normal_y=1, normal_z=0.5, r=0, g=0, b=255, a=0 } vertex19= { name="v19", pos_x=369.0, pos_y=963.0, pos_z=789.0, coord_x=0, coord_y=0, normal_x=0, normal_y=0, normal_z=0.5, r=0, g=0, b=255, a=0 } vertex20= { name="v20", pos_x=842.0, pos_y=-248.0, pos_z=951.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=1, r=0, g=0, b=255, a=0 } vertex21= { name="v21", pos_x=-753.0, pos_y=-159.0, pos_z=654.0, coord_x=1, coord_y=1, normal_x=1, normal_y=0, normal_z=0.5, r=0, g=0, b=255, a=0 } vertex22= { name="v22", pos_x=-986.0, pos_y=-852.0, pos_z=-634.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } vertex23= { name="v23", pos_x=256.0, pos_y=-256.0, pos_z=-256.0, coord_x=1, coord_y=0, normal_x=0, normal_y=0, normal_z=-1, r=0, g=0, b=255, a=0 } --faces face0= { name="face0", num_vertices=22, vertex0 = "v0", vertex1 = "v1", vertex2 = "v2", vertex3 = "v3", vertex4 = "v4", vertex5 = "v5", vertex6 = "v6", vertex7 = "v7", vertex8 = "v8", vertex9 = "v9", vertex10 = "v10", vertex11 = "v11", vertex12 = "v12", vertex13 = "v13", vertex14 = "v14", vertex15 = "v15", vertex16 = "v16", vertex17 = "v17", vertex18 = "v18", vertex19 = "v19", vertex20 = "v20", vertex21 = "v21", vertex22 = "v22", vertex22 = "v23", r=0, g=0, b=255, a=0 } --Cameras camera0= { name="MainCamera", pos_x=0, pos_y=0, pos_z=1024, rot_x=0, rot_y=0, rot_z=0, mouse_move=true, descent=false, first_person=false, spectate=true, speed=6000 }