map_version="0.0.0.2" num_textures=1 num_bmp_fonts=1 num_vertices=0 num_faces=0 num_blocks=0 num_2d_images=0 num_spheres=1 num_lines=0 num_rays=1 num_planes=0 num_cameras=1 active_camera_id=0 load_gui=false -- Textures texture0= { name="tex_font", path="textures/bmpfont/font.bmp" } bmp_font0= { name="font_default", texture="tex_font" } sphere0= { name="BoundSphere", texture="tex_font", pos_x=100.0, pos_y=200.0, pos_z=300.0, rot_x=0, rot_y=0, rot_z=0, radius=64, r=0, g=255, b=0, num_slices=20, num_stacks=20 } -- rays ray0= { name="AimingRay", orig_x=0, orig_y=0, orig_z=0, direct_x=0, direct_y=0, direct_z=0 } --Cameras camera0= { name="MainCamera", pos_x=0.0, pos_y=0.0, pos_z=1024.0, rot_x=0.0, rot_y=0.0, rot_z=0.0, mouse_move=false, descent=false, first_person=false, spectate=true, speed=600.0 }