map_version="0.0.0.2" num_textures=4 num_bmp_fonts=1 num_vertices=0 num_faces=0 num_blocks=0 num_2d_images=2 num_spheres=2 num_lines=1 num_rays=1 num_planes=1 num_cameras=1 active_camera_id=0 load_gui=false -- Textures texture0= { name="tex_font", path="textures/bmpfont/font.bmp" } texture1= { name="tex_default000_blend", path="textures/level001/default000.tga" } texture2= { name="tex_default001_blend", path="textures/level001/default001.tga" } texture3= { name="tex_brick_cyc", path="textures/level001/brick_cyc.tga" } bmp_font0= { name="font_default", texture="tex_font" } --2DImages image_2d1= { name="image000", texture="tex_default000_blend", rectangle_x=0, rectangle_y=0, blend=true } image_2d0= { name="image001", texture="tex_default001_blend", rectangle_x=128, rectangle_y=64, blend=true } sphere0= { name="LineBoundSphere", texture="tex_brick_cyc", pos_x=0, pos_y=200, pos_z=300, rot_x=0, rot_y=0, rot_z=0, radius=64, r=255, g=255, b=0, num_slices=20, num_stacks=20 } sphere1= { name="PlaneBoundSphere", texture="tex_font", pos_x=100, pos_y=0, pos_z=0, rot_x=0, rot_y=0, rot_z=0, radius=64, r=255, g=255, b=0, num_slices=20, num_stacks=20 } -- lines line0= { name="Line0", orig_x=-500, orig_y=0, orig_z=0, direct_x=500, direct_y=0, direct_z=0, r=0, g=255, b=0, width=1 } -- rays ray0= { name="AimingRay", orig_x=0, orig_y=0, orig_z=0, direct_x=0, direct_y=0, direct_z=0 } -- planes plane0= { name="Plane0", normal_x=1, normal_y=0, normal_z=0, width=256, height=100, r=0, g=0, b=255 } --Cameras camera0= { name="MainCamera", pos_x=0, pos_y=0, pos_z=1024, rot_x=0, rot_y=0, rot_z=0, mouse_move=false, descent=false, first_person=false, spectate=true, speed=600 }