K3dVector2Build Class Reference

#include <K3dVector2Build.h>

Inheritance diagram for K3dVector2Build:

K3dObjectBuild K3dMngGeometry K3dMngSystem K3dScene List of all members.

Public Member Functions

 K3dVector2Build (K3dGameData *_pGameData)
 ~K3dVector2Build (void)
K3dVector2CreateNewVector2 ()
 Create new vector and add this to the gloabal data.

Private Attributes

 Global game data, data centered game system.

Detailed Description

Definition at line 39 of file K3dVector2Build.h.

Constructor & Destructor Documentation

K3dVector2Build::K3dVector2Build ( K3dGameData _pGameData  ) 


_pGameData Pointer to global game data
See also:

Definition at line 39 of file K3dVector2Build.cpp.

References m_pGameData, and K3dSceneData::SetVector2Build().

K3dVector2Build::~K3dVector2Build ( void   ) 

Definition at line 46 of file K3dVector2Build.cpp.

References K3dSafePointer< _T >::Delete(), K3dSafePointer< _T >::Get(), K3dSafePointer< _T >::GetNum(), K3dGameData::GetVector2SP(), and m_pGameData.

Member Function Documentation

K3dVector2 * K3dVector2Build::CreateNewVector2 (  ) 

Create new vector and add this to the gloabal data.

Return values:
K3dVector2* New vector pointer

Definition at line 57 of file K3dVector2Build.cpp.

References K3dVector2::GetId(), K3dSafePointer< _T >::GetNum(), K3dGameData::GetVector2SP(), m_pGameData, and K3dSafePointer< _T >::New().

Referenced by K3dVertexBuild::CreateNewVertexObj().

Member Data Documentation

K3dGameData* K3dVector2Build::m_pGameData [private]

Global game data, data centered game system.

Reimplemented in K3dObjectBuild, K3dScene, K3dMngGeometry, and K3dMngSystem.

Definition at line 41 of file K3dVector2Build.h.

Referenced by CreateNewVector2(), K3dVector2Build(), and ~K3dVector2Build().

The documentation for this class was generated from the following files:
Generated on Thu Aug 16 23:53:34 2007 for K3dEngine by  doxygen 1.5.0