K3dStream Class Reference

#include <K3dStream.h>

Inheritance diagram for K3dStream:

K3dString K3dMngSystem K3dScene List of all members.

Public Member Functions

 K3dStream (K3dGameData *_pGameData)
 ~K3dStream (void)
bool LoadIni (const K3dString &_strFileName)
 Load ini file.

Private Attributes

 Global game data, data centered game system.

Detailed Description

Definition at line 49 of file K3dStream.h.

Constructor & Destructor Documentation

K3dStream::K3dStream ( K3dGameData _pGameData  ) 

Definition at line 40 of file K3dStream.cpp.

References m_pGameData, and K3dSceneData::SetStream().

K3dStream::~K3dStream ( void   ) 

Definition at line 47 of file K3dStream.cpp.

Member Function Documentation

bool K3dStream::LoadIni ( const K3dString _strFileName  ) 

Load ini file.

_strFileName Filename
Return values:
bool True if file correctly loaded

Definition at line 54 of file K3dStream.cpp.

References K3dSceneData::GetLua(), K3dString::GetString(), K3dLua::LuaError(), K3dLua::LuaLoadFile(), K3dLua::LuaToString(), and m_pGameData.

Referenced by K3dMngSystem::InitMngSystem(), and K3dOptions::LoadOptions().

Member Data Documentation

K3dGameData* K3dStream::m_pGameData [private]

Global game data, data centered game system.

Reimplemented in K3dScene, and K3dMngSystem.

Definition at line 51 of file K3dStream.h.

Referenced by K3dStream(), and LoadIni().

The documentation for this class was generated from the following files:
Generated on Thu Aug 16 23:53:34 2007 for K3dEngine by  doxygen 1.5.0