K3dMngControl Class Reference

#include <K3dMngControl.h>

Inheritance diagram for K3dMngControl:

K3dKeyMapBuild K3dMngSystem K3dScene List of all members.

Public Member Functions

 K3dMngControl (K3dGameData *_pGameData)
 ~K3dMngControl ()
void InitMngControl ()
void UpdateMngControl ()
void DrawMngControl ()
void DeleteMngControl ()

Private Attributes

 Global game data, data centered game system.

Detailed Description

Definition at line 43 of file K3dMngControl.h.

Constructor & Destructor Documentation

K3dMngControl::K3dMngControl ( K3dGameData _pGameData  )  [inline]

Definition at line 47 of file K3dMngControl.h.

References m_pGameData.

K3dMngControl::~K3dMngControl (  )  [inline]

Definition at line 51 of file K3dMngControl.h.

Member Function Documentation

void K3dMngControl::InitMngControl (  )  [inline]

Definition at line 53 of file K3dMngControl.h.

References K3dKeyMapBuild::LoadKeyMap().

Referenced by K3dMngSystem::InitMngSystem().

void K3dMngControl::UpdateMngControl (  ) 

void K3dMngControl::DrawMngControl (  ) 

void K3dMngControl::DeleteMngControl (  ) 

Member Data Documentation

K3dGameData* K3dMngControl::m_pGameData [private]

Global game data, data centered game system.

Reimplemented from K3dKeyMapBuild.

Reimplemented in K3dScene, and K3dMngSystem.

Definition at line 45 of file K3dMngControl.h.

Referenced by K3dMngControl().

The documentation for this class was generated from the following file:
Generated on Thu Aug 16 23:53:32 2007 for K3dEngine by  doxygen 1.5.0