K3dMatrix Member List

This is the complete list of members for K3dMatrix, including all inherited members.

AddNumber(const int _iVal)K3dString
AddRow(const int iRow1, const int iRow2)K3dMatrix [inline]
AddString(char *_strOut, const unsigned int _iStrLen, const char *_strIn, const int _i)K3dString [inline]
AddString(char *_strOut, const unsigned int _iStrLen, const char *_strIn, const int _iVal0, const int _iVal1)K3dString [inline]
AddString(char *_strOut, const unsigned int _iStrLen, const char *_strIn, const char *_strAdd)K3dString [inline]
AddString(char *_strOut, const unsigned int _iStrLen, const char *_strIn, const float _f)K3dString [inline]
AddStringNumber(char *_strOut, const unsigned int _iStrLen, const char *_strIn, const int _i)K3dString [inline]
ChangeVector(K3dVector3 &_rkVec)K3dMatrix [inline]
ChangeVectorGL(K3dVector3 &_rkVec)K3dMatrix [inline]
ChangeVectorTran(K3dVector3 &_rkVec)K3dMatrix [inline]
ChangeVectorX(K3dVector3 &_rkVec)K3dMatrix [inline]
ChangeVectorXGL(K3dVector3 &_rkVec)K3dMatrix [inline]
ChangeVectorY(K3dVector3 &_rkVec)K3dMatrix [inline]
ChangeVectorYGL(K3dVector3 &_rkVec)K3dMatrix [inline]
ChangeVectorZ(K3dVector3 &_rkVec)K3dMatrix [inline]
ChangeVectorZGL(K3dVector3 &_rkVec)K3dMatrix [inline]
Clear()K3dString [inline]
CompareArrays(K3dMatrix &rkV)K3dMatrix
Determinant()K3dMatrix [inline]
Erase(size_t _uiPos, size_t _uiNumPos)K3dString [inline]
Find(const char *_str)K3dString
Find(const K3dString &_str)K3dString [inline]
FlipRowToColumn(const K3dMatrix &_rkMatrix)K3dMatrix [inline]
GetColumn(K3dVector4 &_rkColumn, const int _iColumn)K3dMatrix
GetFoundToken()K3dString [inline]
GetId()K3dMatrix [inline]
GetLength()K3dString [inline]
GetMatrix()K3dMatrix [inline]
GetRow(K3dVector4 &_rkRow, const int _iRow)K3dMatrix
GetScalarIndex(const int iRow, const int iCol)K3dMatrix [inline]
GetSize()K3dString [inline]
GetString(const char *_strOut)K3dString [inline]
GetString()K3dString [inline]
GetString() constK3dString [inline]
GetStrTok(K3dString &_strOut, const K3dString &_strSign)K3dString
GetTranslation(K3dVector3 &_rkTranslation)K3dMatrix [inline]
GetVector(K3dVector3 &_rkVector)K3dMatrix [inline]
Inverse()K3dMatrix [inline]
InverseGL()K3dMatrix [inline]
InverseRotation(K3dVector3 &_rkAngle)K3dMatrix [inline]
InverseRotation(const float *pfAngle)K3dMatrix [inline]
InverseTranslation(const K3dVector3 &_rkVector)K3dMatrix [inline]
K3dMatrix()K3dMatrix
K3dMatrix(const float afMatrix[16])K3dMatrix
K3dString()K3dString [inline]
K3dString(const char *_str)K3dString [inline]
K3dString(const K3dString &_rStr)K3dString [inline]
K3dString(const TString &_rStr)K3dString [inline]
Left(size_t _iPos)K3dString
LinearSystem(const K3dVector4 &_rkEq1, const K3dVector4 &_rkEq2, const K3dVector4 &_rkEq3)K3dMatrix [inline]
LoadIdentity()K3dMatrix [inline]
m_afMatrixK3dMatrix [private]
m_iIdK3dMatrix [private]
Matrix()K3dMatrix [inline]
Matrix() constK3dMatrix [inline]
MultDirMatrix(const K3dVector3 &rkSrc, K3dVector3 &rkDst)K3dMatrix [inline]
MultDirMatrix(K3dVector3 &rkSrcAndDst)K3dMatrix [inline]
Multiply(K3dMatrix &_rkMat)K3dMatrix [inline]
MultiplyColumn(const float fScalar, const int iColumn)K3dMatrix
MultiplyRow(const float fScalar, const int iRow)K3dMatrix
MultiplyTranspose(K3dMatrix &_rkMat)K3dMatrix [inline]
MultMatrixDir(const K3dVector3 &rkSrc, K3dVector3 &rkDst)K3dMatrix [inline]
MultMatrixDir(K3dVector3 &rkSrcAndDst)K3dMatrix [inline]
MultMatrixVec(const K3dVector3 &_rkSrc, K3dVector3 &rkDst)K3dMatrix [inline]
MultMatrixVec(K3dVector3 &rkSrcAndDst)K3dMatrix [inline]
MultVecMatrix(const K3dVector3 &rkSrc, K3dVector3 &rkDst)K3dMatrix [inline]
MultVecMatrix(K3dVector3 &rkSrcAndDst)K3dMatrix [inline]
operator *(K3dMatrix &rkMatrix)K3dMatrix [inline]
operator *(float fScalar)K3dMatrix
operator *(const float afMatrix[16])K3dMatrix [inline]
operator *(K3dVector3 &rkV)K3dMatrix [inline]
operator *=(float fScalar)K3dMatrix
operator!=(K3dMatrix &rkM)K3dMatrix [inline]
K3dString::operator!=(const char *_str)K3dString [inline]
K3dString::operator!=(const char *_str) constK3dString [inline]
K3dString::operator!=(const K3dString &_str)K3dString [inline]
operator()(int iRow, int iCol) constK3dMatrix [inline]
operator()(int iRow, int iCol)K3dMatrix [inline]
operator+(K3dMatrix &rkM)K3dMatrix
operator+=(K3dMatrix &rkM)K3dMatrix
K3dString::operator+=(const K3dString &_rStr)K3dString [inline]
K3dString::operator+=(const char *_str)K3dString [inline]
operator-(K3dMatrix &rkM)K3dMatrix
operator-()K3dMatrix
operator-=(K3dMatrix &rkM)K3dMatrix
operator/=(float fScalar)K3dMatrix
operator<(K3dMatrix &rkM)K3dMatrix [inline]
operator<=(K3dMatrix &rkM)K3dMatrix [inline]
operator=(const K3dMatrix &_rkM)K3dMatrix
K3dString::operator=(K3dString &_rStr)K3dString [inline]
K3dString::operator=(const K3dString &_rStr)K3dString [inline]
K3dString::operator=(const char *_str)K3dString [inline]
operator==(K3dMatrix &rkM)K3dMatrix [inline]
K3dString::operator==(const char *_str)K3dString [inline]
K3dString::operator==(const char *_str) constK3dString [inline]
K3dString::operator==(K3dString &_str)K3dString [inline]
K3dString::operator==(K3dString &_str) constK3dString [inline]
operator>(K3dMatrix &rkM)K3dMatrix [inline]
operator>=(K3dMatrix &rkM)K3dMatrix [inline]
operator[](int index)K3dMatrix [inline]
ResetRotation()K3dMatrix [inline]
ResetTranslation()K3dMatrix [inline]
RFind(const char *_str)K3dString
Right(size_t _iPos)K3dString
Rotation(K3dVector3 &_rkAngle)K3dMatrix [inline]
Rotation(const float *pfAngle)K3dMatrix [inline]
Rotation(const K3dVector3 &_rkAxis, const float fAngle)K3dMatrix [inline]
RotationGL(const K3dVector3 &_rkAxis, const float fAngle)K3dMatrix [inline]
RotationX(const float fAngle)K3dMatrix [inline]
RotationXGL(const float _fAngle)K3dMatrix [inline]
RotationY(const float fAngle)K3dMatrix [inline]
RotationYGL(const float _fAngle)K3dMatrix [inline]
RotationZ(const float fAngle)K3dMatrix [inline]
RotationZGL(const float _fAngle)K3dMatrix [inline]
Scale(K3dVector3 &_rkVector)K3dMatrix [inline]
SetColumn(const K3dVector4 &_rkColumn, const int _iRow)K3dMatrix
SetMatrix(const float *_pfMatrix, const int _iSize=16)K3dMatrix
SetMatrix(const K3dMatrix &_rkMatrix, const int _iSize=16)K3dMatrix
SetNum(int _iVal)K3dString
SetNum(bool _bVal)K3dString
SetNum(unsigned int _uiVal)K3dString
SetNum(float _fVal)K3dString
SetRow(const K3dVector4 &_rkRow, const int _iRow)K3dMatrix
SetString(const char *_str)K3dString [inline]
StrLwr(const char *_str)K3dString
ToDouble()K3dString [inline]
ToFloat()K3dString [inline]
ToInt()K3dString [inline]
ToLower()K3dString
ToOrFromGL()K3dMatrix [inline]
TranslateVector(K3dVector3 &_rkVec)K3dMatrix [inline]
Translation(const float *translation)K3dMatrix [inline]
Translation(const K3dVector3 &_rkVector)K3dMatrix [inline]
~K3dMatrix()K3dMatrix
~K3dString()K3dString [inline]


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