K3dColor4Build Class Reference

#include <K3dColor4Build.h>

Inheritance diagram for K3dColor4Build:

K3dObjectBuild K3dMngGeometry K3dMngSystem K3dScene List of all members.

Public Member Functions

 K3dColor4Build (K3dGameData *_pGameData)
 ~K3dColor4Build ()
K3dColor4CreateNewColor4 ()
 Create new 4d color and add this to the gloabal data.

Private Attributes

 Global game data, data centered game system.

Detailed Description

Definition at line 38 of file K3dColor4Build.h.

Constructor & Destructor Documentation

K3dColor4Build::K3dColor4Build ( K3dGameData _pGameData  ) 


_pGameData Pointer to global game data
See also:

Definition at line 40 of file K3dColor4Build.cpp.

References m_pGameData, and K3dSceneData::SetColor4Build().

K3dColor4Build::~K3dColor4Build (  ) 

Definition at line 47 of file K3dColor4Build.cpp.

References K3dSafePointer< _T >::Delete(), K3dSafePointer< _T >::Get(), K3dGameData::GetColor4SP(), K3dSafePointer< _T >::GetNum(), and m_pGameData.

Member Function Documentation

K3dColor4 * K3dColor4Build::CreateNewColor4 (  ) 

Create new 4d color and add this to the gloabal data.

Definition at line 57 of file K3dColor4Build.cpp.

References K3dGameData::GetColor4SP(), K3dColor4::GetId(), K3dSafePointer< _T >::GetNum(), m_pGameData, and K3dSafePointer< _T >::New().

Referenced by K3dVertexBuild::CreateNewVertexObj().

Member Data Documentation

K3dGameData* K3dColor4Build::m_pGameData [private]

Global game data, data centered game system.

Reimplemented in K3dObjectBuild, K3dScene, K3dMngGeometry, and K3dMngSystem.

Definition at line 40 of file K3dColor4Build.h.

Referenced by CreateNewColor4(), K3dColor4Build(), and ~K3dColor4Build().

The documentation for this class was generated from the following files:
Generated on Thu Aug 16 23:53:31 2007 for K3dEngine by  doxygen 1.5.0