K3dColor3Build Class Reference

#include <K3dColor3Build.h>

Inheritance diagram for K3dColor3Build:

K3dObjectBuild K3dMngGeometry K3dMngSystem K3dScene List of all members.

Public Member Functions

 K3dColor3Build (K3dGameData *_pGameData)
 ~K3dColor3Build ()
K3dColor3CreateNewColor3 ()
 Create new vector and add this to the gloabal data.

Private Attributes

 Global game data, data centered game system.

Detailed Description

Definition at line 39 of file K3dColor3Build.h.

Constructor & Destructor Documentation

K3dColor3Build::K3dColor3Build ( K3dGameData _pGameData  ) 


_pGameData Pointer to global game data
See also:

Definition at line 38 of file K3dColor3Build.cpp.

References m_pGameData, and K3dSceneData::SetColor3Build().

K3dColor3Build::~K3dColor3Build (  ) 

Definition at line 45 of file K3dColor3Build.cpp.

References K3dSafePointer< _T >::Delete(), K3dSafePointer< _T >::Get(), K3dGameData::GetColor3SP(), K3dSafePointer< _T >::GetNum(), and m_pGameData.

Member Function Documentation

K3dColor3 * K3dColor3Build::CreateNewColor3 (  ) 

Create new vector and add this to the gloabal data.

Definition at line 55 of file K3dColor3Build.cpp.

References K3dGameData::GetColor3SP(), K3dColor3::GetId(), K3dSafePointer< _T >::GetNum(), m_pGameData, and K3dSafePointer< _T >::New().

Referenced by K3dLineBuild::CreateNewLineObj(), K3dPlaneBuild::CreateNewPlaneObj(), and K3dSphereBuild::CreateNewSphereObj().

Member Data Documentation

K3dGameData* K3dColor3Build::m_pGameData [private]

Global game data, data centered game system.

Reimplemented in K3dObjectBuild, K3dScene, K3dMngGeometry, and K3dMngSystem.

Definition at line 41 of file K3dColor3Build.h.

Referenced by CreateNewColor3(), K3dColor3Build(), and ~K3dColor3Build().

The documentation for this class was generated from the following files:
Generated on Thu Aug 16 23:53:31 2007 for K3dEngine by  doxygen 1.5.0