K3dSphereWork.h

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00001 
00012 /***************************************************************************
00013  *   Copyright (C) 2007 by Jan Koci   *
00014  *   honza.koci@email.cz   *
00015  *   http://kengine.sourceforge.net/tutorial/
00016  *                                                                         *
00017  *   This program is free software; you can redistribute it and/or modify  *
00018  *   it under the terms of the GNU General Public License as published by  *
00019  *   the Free Software Foundation; either version 2 of the License, or     *
00020  *   (at your option) any later version.                                   *
00021  *                                                                         *
00022  *   This program is distributed in the hope that it will be useful,       *
00023  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00024  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00025  *   GNU General Public License for more details.                          *
00026  *                                                                         *
00027  *   You should have received a copy of the GNU General Public License     *
00028  *   along with this program; if not, write to the                         *
00029  *   Free Software Foundation, Inc.,                                       *
00030  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00031  ***************************************************************************/
00032 
00033 #pragma once
00034 
00035 #include "../GameData/K3dGameData.h"
00036 #include "../../MathCore/K3dVector3Obj.h"
00037 #include "../../Geometry/K3dCameraObj.h"
00038 #include "../../Geometry/K3dRayObj.h"
00039 #include "../K3dEnums.h"
00040 #include "../../Geometry/K3dPlaneObj.h"
00041 #include "../../Geometry/K3dLineObj.h"
00042 #include "../../Geometry/K3dSphereObj.h"
00043 #include "../../MathCore/K3dIntersection.h"
00044 #include "../Builder/K3dPlaneBuild.h"
00045 #include "../Worker/K3dVector3Work.h"
00046 
00047 enum ERotAxis
00048 {
00049         K3D_ROT_AXIS_X=0,
00050         K3D_ROT_AXIS_Y,
00051         K3D_ROT_AXIS_Z
00052 };
00053 
00054 class K3dSphereWork
00055 {
00056                 K3dGameData *m_pGameData;               
00057                 int m_iSphereId;                                
00058                 ERotAxis m_eRotAxis;                    
00059                 bool m_bIsMouseRightUp;                 
00060                 K3dPlaneObj *m_pPlane;                  
00061                 K3dIntersection *m_pIntersection;       
00062                 K3dPlaneBuild *m_pPlaneBuild;           
00063         public:
00064                 K3dSphereWork ( K3dGameData *_pGameData );
00065                 ~K3dSphereWork();
00066 
00067                 void InitSphereWork();
00068                 void MoveByMouse ( const int _iSphereId );
00069                 void UpdateSpheres();
00070                 void LinkObject ( const int _iSphereId, const int _iObjId, const int _iObjType );
00071                 int FindSphereId ( const char* _strName );
00072 
00074                 int &GetSphereId()
00075                 {
00076                         return m_iSphereId;
00077                 }
00078 
00080                 K3dPlaneObj *GetAimPlane()
00081                 {
00082                         return m_pPlane;
00083                 }
00084 
00086                 void SetAimPlane ( K3dPlaneObj *_pPlane )
00087                 {
00088                         m_pPlane = _pPlane;
00089                 }
00090 
00091 };
00092 

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