K3dPolyBuild.cpp

Go to the documentation of this file.
00001 
00012 /***************************************************************************
00013  *   Copyright (C) 2007 by Jan Koci   *
00014  *   honza.koci@email.cz   *
00015  *   http://kengine.sourceforge.net/tutorial/
00016  *                                                                         *
00017  *   This program is free software; you can redistribute it and/or modify  *
00018  *   it under the terms of the GNU General Public License as published by  *
00019  *   the Free Software Foundation; either version 2 of the License, or     *
00020  *   (at your option) any later version.                                   *
00021  *                                                                         *
00022  *   This program is distributed in the hope that it will be useful,       *
00023  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00024  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00025  *   GNU General Public License for more details.                          *
00026  *                                                                         *
00027  *   You should have received a copy of the GNU General Public License     *
00028  *   along with this program; if not, write to the                         *
00029  *   Free Software Foundation, Inc.,                                       *
00030  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00031  ***************************************************************************/
00032 
00033 #include "K3dPolyBuild.h"
00034 
00038 K3dPolyBuild::K3dPolyBuild(K3dGameData *_pGameData):
00039         K3dPolyWork(_pGameData)
00040 {
00041         m_pGameData = _pGameData;
00042         // Set this pointer to the game data
00043         m_pGameData->SetPolyBuild(this);
00044 }
00045 
00046 K3dPolyBuild::~K3dPolyBuild(void)
00047 {
00048         DeletePolyhedrons();
00049 }
00050 
00053 K3dPolyObj *K3dPolyBuild::CreateNewPolyObj()
00054 {
00055         K3dPolyObj *pPoly = m_pGameData->GetPolyObjSP().New();
00056         pPoly->GetId() = m_pGameData->GetPolyObjSP().GetNum()-1;
00057         return pPoly;
00058 }
00059 
00060 
00062 void K3dPolyBuild::DeletePolyhedrons()
00063 {
00064         std::cout << "void K3dPolyBuild::DeletePolyhedrons()" << endl;
00065         while(m_pGameData->GetPolyObjSP().GetNum())
00066         {
00067                 K3dPolyObj *p = m_pGameData->GetPolyObjSP().Get(0);
00068                 p = m_pGameData->GetPolyObjSP().Delete(p);
00069         }
00070 }
00071 

Generated on Thu Aug 16 23:53:28 2007 for K3dEngine by  doxygen 1.5.0