K3dDefines.h File Reference

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Defines

#define K_STR_ERROR   "error"
#define K3D_STR_SHARE_PATH   "/.k3dengine/"
#define K3D_STR_CONF   "engine_conf.lua"
#define K3D_STR_INI   "K3dEngineIni.lua"
#define K_STR_VAR_SCRIPT   "global_var_script.lua"
#define K_STR_DOT_LUA   ".lua"
#define K_STR_OBJ_ID   "ObjId"
#define K_STR_IMAGE_ID   "IMAGE_ID"
#define K_STR_SPHERE_ID   "SPHERE_ID"
#define K_STR_CAMERA_ID   "CAMERA_ID"
#define K_STR_LINE_ID   "LINE_ID"
#define K_STR_RAY_ID   "RAY_ID"
#define K_STR_PLANE_ID   "PLANE_ID"
#define K_STR_NUM_OBJ_IDS   "NUM_OBJ_IDS"
#define K_STR_GRAPHICS   "Graphics"
#define K_STR_FULLSCREEN   "FullScreen"
#define K_STR_SCREENWIDTH   "ScreenWidth"
#define K_STR_SCREENHEIGHT   "ScreenHeight"
#define K_STR_COLORBITS   "ColorBits"
#define K_STR_FLAGS   "Flags"
#define K_WIN_FLAGS   SDL_FULLSCREEN|SDL_HWSURFACE
#define K_STR_WIN_FLAGS   "SDL_FULLSCREEN|SDL_HWSURFACE"
#define K_STR_NEAR   "Near"
#define K_STR_FAR   "Far"
#define K_STR_FOVY   "Fovy"
#define K_NUM_GRAPHICS   8
#define K_STR_TEXTURE   "Texture"
#define K_STR_LIGHTMAP   "Lightmap"
#define K_STR_LINEAR   "Linear"
#define K_STR_MIPMAP   "Mipmap"
#define K_STR_MULTITEXTURE   "Multitexture"
#define K_STR_GAMMA   "Gamma"
#define K_STR_FONTBMP   "FontBmp"
#define K_STR_FONT   "Font"
#define K_STR_ITALIC   "Italic"
#define K_STR_DRAWFPS   "DrawFps"
#define K_STR_DRAW_CAM_POS   "DrawCamPos"
#define K_STR_DRAW_NUM_FACES   "DrawNumFaces"
#define K_STR_SCRIPT   "Script"
#define K_STR_DEFAULT   "Default"
#define K_STR_NUM_2DIMAGES   "num_2d_images"
#define K_STR_NAME   "name"
#define K_STR_IMAGE_TEXTURE   "texture"
#define K_STR_IMAGE2D   "image_2d"
#define K_STR_RECTANGLE_X   "rectangle_x"
#define K_STR_RECTANGLE_Y   "rectangle_y"
#define K_STR_BLEND   "blend"
#define K_STR_NUM_FACES   "num_faces"
#define K_STR_FIRST_FACE   "first_face"
#define K_STR_FACE   "face"
#define K_STR_NUM_BLOCKS   "num_blocks"
#define K_STR_BLOCK   "block"
#define K_STR_NUM_LINES   "num_lines"
#define K_STR_LINE   "line"
#define K_STR_ORIG_X   "orig_x"
#define K_STR_ORIG_Y   "orig_y"
#define K_STR_ORIG_Z   "orig_z"
#define K_STR_DIRECT_X   "direct_x"
#define K_STR_DIRECT_Y   "direct_y"
#define K_STR_DIRECT_Z   "direct_z"
#define K_STR_WIDTH   "width"
#define K_STR_NUM_RAYS   "num_rays"
#define K_STR_RAY   "ray"
#define K_STR_NUM_SPHERES   "num_spheres"
#define K_STR_SPHERE   "sphere"
#define K_STR_RADIUS   "radius"
#define K_STR_NUM_PLANES   "num_planes"
#define K_STR_PLANE   "plane"
#define K_STR_HEIGHT   "height"
#define K_STR_NUM_SLICES   "num_slices"
#define K_STR_NUM_STACKS   "num_stacks"
#define K_STR_NUM_TRIANGLES   "num_triangles"
#define K_STR_TRIANGLE   "triangle"
#define K_STR_VERTEX_A   "vertex_a"
#define K_STR_VERTEX_B   "vertex_b"
#define K_STR_VERTEX_C   "vertex_c"
#define K_STR_R   "r"
#define K_STR_G   "g"
#define K_STR_B   "b"
#define K_STR_NUM_VERTICES   "num_vertices"
#define K_STR_FIRST_VERTEX   "first_vertex"
#define K_STR_VERTEX   "vertex"
#define K_STR_POS_X   "pos_x"
#define K_STR_POS_Y   "pos_y"
#define K_STR_POS_Z   "pos_z"
#define K_STR_COORD_X   "coord_x"
#define K_STR_COORD_Y   "coord_y"
#define K_STR_NORMAL_X   "normal_x"
#define K_STR_NORMAL_Y   "normal_y"
#define K_STR_NORMAL_Z   "normal_z"
#define K_STR_NUM_CAMERAS   "num_cameras"
#define K_STR_ACTIVECAMERA_ID   "active_camera_id"
#define K_STR_CAMERA   "camera"
#define K_STR_ROT_X   "rot_x"
#define K_STR_ROT_Y   "rot_y"
#define K_STR_ROT_Z   "rot_z"
#define K_STR_MOUSEMOVE   "mouse_move"
#define K_STR_DESCENT   "descent"
#define K_STR_FIRST_PERSON   "first_person"
#define K_STR_SPECTATE   "spectate"
#define K_STR_SPEED   "speed"
#define K_STR_NUM_TEXTURES   "num_textures"
#define K_STR_TEXTURE_TABLE   "texture"
#define K_STR_PATH   "path"
#define K_STR_NUM_BMP_FONTS   "num_bmp_fonts"
#define K_STR_BMPFONT   "bmp_font"
#define K_STR_GO_FORWARD   "GoForward"
#define K_STR_GO_BACKWARD   "GoBackward"
#define K_STR_GO_UP   "GoUp"
#define K_STR_GO_DOWN   "GoDown"
#define K_STR_STRAFE_LEFT   "StrafeLeft"
#define K_STR_STRAFE_RIGHT   "StrafeRight"
#define K_STR_LURCH_LEFT   "LurchLeft"
#define K_STR_LURCH_RIGHT   "LurchRight"
#define K_STR_TURN_LEFT   "TurnLeft"
#define K_STR_TURN_RIGHT   "TurnRight"
#define K_STR_TURN_UP   "TurnUp"
#define K_STR_TURN_DOWN   "TurnDown"
#define K_STR_KEY_MAP   "KeyMap"
#define K_STR_ESC   "esc"
#define K_STR_A   "a"
#define K_STR_B   "b"
#define K_STR_C   "c"
#define K_STR_D   "d"
#define K_STR_E   "e"
#define K_STR_F   "f"
#define K_STR_G   "g"
#define K_STR_H   "h"
#define K_STR_I   "i"
#define K_STR_J   "j"
#define K_STR_K   "k"
#define K_STR_L   "l"
#define K_STR_M   "m"
#define K_STR_N   "n"
#define K_STR_O   "o"
#define K_STR_P   "p"
#define K_STR_Q   "q"
#define K_STR_R   "r"
#define K_STR_S   "s"
#define K_STR_T   "t"
#define K_STR_U   "u"
#define K_STR_V   "v"
#define K_STR_W   "w"
#define K_STR_X   "x"
#define K_STR_Y   "y"
#define K_STR_Z   "z"
#define K_STR_1   "1"
#define K_STR_2   "2"
#define K_STR_3   "3"
#define K_STR_4   "4"
#define K_STR_5   "5"
#define K_STR_6   "6"
#define K_STR_7   "7"
#define K_STR_8   "8"
#define K_STR_9   "9"
#define K_STR_ZERO   "0"
#define K_STR_F1   "f1"
#define K_STR_F2   "f2"
#define K_STR_F3   "f3"
#define K_STR_F4   "f4"
#define K_STR_F5   "f5"
#define K_STR_F6   "f6"
#define K_STR_F7   "f7"
#define K_STR_F8   "f8"
#define K_STR_F9   "f9"
#define K_STR_F10   "f10"
#define K_STR_F11   "f11"
#define K_STR_F12   "f12"
#define K_STR_LEFT   "left"
#define K_STR_RIGHT   "right"
#define K_STR_UP   "up"
#define K_STR_DOWN   "down"
#define K_STR_INSERT   "insert"
#define K_STR_DELETE   "delete"
#define K_STR_HOME   "home"
#define K_STR_END   "end"
#define K_STR_PLUS   "+"
#define K_STR_MINUS   "-"
#define K_STR_MULT   "*"
#define K_STR_SPACE   "space"
#define K_STR_LSHIFT   "lshift"
#define K_STR_RSHIFT   "rshift"
#define K_STR_LALT   "lalt"
#define K_STR_RALT   "ralt"
#define K_STR_LCTRL   "lctrl"
#define K_STR_RCTRL   "rctrl"
#define K_STR_ENTER   "enter"
#define K_STR_BACKSPACE   "backspace"
#define K_STR_SPACE   "space"
#define K_STR_SLASH   "/"
#define K_STR_CONSOLE   "~"
#define K_STR_LEFT_BRACKET   "["
#define K_STR_RIGHT_BRACKET   "]"
#define K_STR_SEMICOLON   ";"
#define K_STR_DOT   "."
#define K_STR_COMMA   ","
#define K_STR_ACUTE   "'"
#define K_STR_TAB   "tab"
#define K_STR_CAPS_LOCK   "capslock"
#define K_STR_PAGE_UP   "pageup"
#define K_STR_PAGE_DOWN   "pagedown"
#define K_STR_MAPS_PATH   "maps/"
#define K_STR_SCRIPT_PATH   "scripts/"
#define K_STR_NUM_GUI_WINS   "gui_num_wins"
#define K_STR_GUI_WIN   "gui_win"
#define K_STR_TOP   "top"
#define K_STR_TITLE   "title"
#define K_STR_NUM_GUI_IMAGES   "gui_num_images"
#define K_STR_GUI_IMAGE   "gui_image"
#define K_STR_NUM_GUI_ICONS   "gui_num_icons"
#define K_STR_GUI_ICON   "gui_icon"
#define K_STR_IMAGE   "image"
#define K_STR_NUM_ICONS   "num_icons"
#define K_STR_ICON   "icon"
#define K_STR_RESIZE_CONTENT   "resize_content"
#define K_STR_NUM_GUI_FONTS   "gui_num_fonts"
#define K_STR_GUI_FONT   "gui_font"
#define K_STR_FONT_LOWER   "font"
#define K_STR_GLYPH   "glyph"
#define K_STR_NUM_GUI_LABELS   "gui_num_labels"
#define K_STR_GUI_LABEL   "gui_label"
#define K_STR_CAPTION   "caption"
#define K_STR_NUM_GUI_BUTTONS   "gui_num_buttons"
#define K_STR_GUI_BUTTON   "gui_button"
#define K_STR_NUM_GUI_TEXT_FIELDS   "gui_num_text_fields"
#define K_STR_GUI_TEXT_FIELD   "gui_text_field"
#define K_STR_TEXT   "text"
#define K_STR_NUM_GUI_TEXT_BOXES   "gui_num_text_boxes"
#define K_STR_GUI_TEXT_BOX   "gui_text_box"
#define K_STR_NUM_GUI_SCROLL_AREAS   "gui_num_scroll_areas"
#define K_STR_GUI_SCROLL_AREA   "gui_scroll_area"
#define K_STR_CONTENT   "content"
#define K_STR_BORDER_SIZE   "bordersize"
#define K_STR_NUM_GUI_LIST_MODELS   "gui_num_list_models"
#define K_STR_GUI_LIST_MODEL   "gui_list_model"
#define K_STR_GUI_NUM_ELEMENTS   "num_elements"
#define K_STR_ELEMENT   "element"
#define K_STR_NUM_GUI_LIST_BOXES   "gui_num_list_boxes"
#define K_STR_GUI_LIST_BOX   "gui_list_box"
#define K_STR_GUI_NUM_DROP_DOWN   "gui_num_drop_down"
#define K_STR_GUI_DROP_DOWN   "gui_drop_down"
#define K_STR_GUI_NUM_CHECK_BOXES   "gui_num_check_boxes"
#define K_STR_GUI_CHECK_BOX   "gui_check_box"
#define K_STR_GUI_NUM_RADIO_BUTTONS   "gui_num_radio_buttons"
#define K_STR_GUI_RADIO_BUTTON   "gui_radio_button"
#define K_STR_GROUP   "group"
#define K_STR_MARKED   "marked"
#define K_STR_NUM_GUI_SLIDERS   "gui_num_sliders"
#define K_STR_GUI_SLIDER   "gui_slider"
#define K_STR_SCALE_START   "scale_start"
#define K_STR_SCALE_END   "scale_end"
#define K_STR_NUM_GUI_CONTAINERS   "gui_num_containers"
#define K_STR_GUI_CONTAINER   "gui_container"
#define K_STR_NUM_SLIDERS   "num_sliders"
#define K_STR_SLIDER   "slider"
#define K_STR_NUM_LABELS   "num_labels"
#define K_STR_LABEL   "label"
#define K_STR_NUM_BUTTONS   "num_buttons"
#define K_STR_BUTTON   "button"
#define K_STR_NUM_TEXTFIELDS   "num_text_fields"
#define K_STR_TEXTFIELD   "text_field"
#define K_STR_NUM_SCROLL_AREAS   "num_scroll_areas"
#define K_STR_SCROLL_AREA   "scroll_area"
#define K_STR_NUM_DROP_DOWNS   "num_drop_downs"
#define K_STR_DROP_DOWN   "drop_down"
#define K_STR_NUM_CHECK_BOXES   "num_check_boxes"
#define K_STR_CHECK_BOX   "check_box"
#define K_STR_NUM_RADIO_BUTTONS   "num_radio_buttons"
#define K_STR_RADIO_BUTTON   "radio_button"
#define K_STR_NUM_SLIDERS   "num_sliders"
#define K_STR_SLIDER   "slider"
#define K_STR_NUM_WINS   "num_wins"
#define K_STR_WIN   "win"
#define K_STR_MAPS_TEST   "./maps/test"
#define K_STR_VISIBLE   "visible"
#define K_STR_LOAD_GUI   "load_gui"
#define K_STR_RAY_NO_DEF   "RayNoDef"
#define K_STR_LINE_NO_DEF   "LineNoDef"
#define K_STR_PLANE_NO_DEF   "PlaneNoDef"
#define K_STR_SPHERE_NO_DEF   "ShpereNoDef"
#define K_STR_CAMERA_NO_DEF   "CameraNoDef"
#define K_STR_2D_IMAGE_NO_DEF   "2dImageNoDef"
#define K_STR_BMP_FONT_NO_DEF   "BmpFontNoDef"
#define K_STR_GUI_NO_DEF   "GuiNoDef"
#define K_STR_TEXTURE_NO_DEF   "TextureNoDef"
#define K_STR_POLY_NO_DEF   "PolyhedronNoDef"
#define K_STR_VERTEX_NO_DEF   "VertexNoDef"
#define K_STR_FACE_NO_DEF   "FaceNoDef"
#define K_STR_VERTEX_NO_DEF   "VertexNoDef"
#define K_STR_TRIANGLE_NO_DEF   "TriangleNoDef"
#define K_STR_BLOCK_NO_DEF   "BlockNoDef"
#define K_MAX_SCENE_LENGTH   131070
#define K_EQUAL_RANGE   0.001


Detailed Description

K3dEngine global definitions

K3dEngine - OpenGL Game Engine http://sourceforge.net/projects/kengine/

06.04.17 - First version

Definition in file K3dDefines.h.


Define Documentation

#define K3D_STR_CONF   "engine_conf.lua"

Definition at line 39 of file K3dDefines.h.

Referenced by K3dConfDataBuild::LoadConf().

#define K3D_STR_INI   "K3dEngineIni.lua"

Definition at line 40 of file K3dDefines.h.

Referenced by K3dOptions::LoadOptions().

#define K3D_STR_SHARE_PATH   "/.k3dengine/"

Definition at line 38 of file K3dDefines.h.

Referenced by K3dVM::IncludeScript(), K3dConfDataBuild::LoadConf(), K3dOptions::LoadOptions(), K3dOptions::LoadScript(), and K3dScene::SetScenePaths().

#define K_EQUAL_RANGE   0.001

Definition at line 359 of file K3dDefines.h.

Referenced by K3dVector3Obj::operator==(), and K3dVector3::operator==().

#define K_MAX_SCENE_LENGTH   131070

Definition at line 358 of file K3dDefines.h.

Referenced by K3dBoxBuild::CreateSceneBox(), and K3dVorBsp::FindNearestVertex().

#define K_NUM_GRAPHICS   8

Definition at line 64 of file K3dDefines.h.

#define K_STR_1   "1"

Definition at line 207 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_2   "2"

Definition at line 208 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_2D_IMAGE_NO_DEF   "2dImageNoDef"

Definition at line 346 of file K3dDefines.h.

Referenced by K2dImageObj::K2dImageObj().

#define K_STR_3   "3"

Definition at line 209 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_4   "4"

Definition at line 210 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_5   "5"

Definition at line 211 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_6   "6"

Definition at line 212 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_7   "7"

Definition at line 213 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_8   "8"

Definition at line 214 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_9   "9"

Definition at line 215 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_A   "a"

Definition at line 181 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild(), K3dFaceBuild::LoadFaces(), K3dGui::LoadGuiWindows(), and K3dVertexBuild::LoadVertices().

#define K_STR_ACTIVECAMERA_ID   "active_camera_id"

Definition at line 148 of file K3dDefines.h.

Referenced by K3dCameraBuild::LoadCameras().

#define K_STR_ACUTE   "'"

Definition at line 257 of file K3dDefines.h.

#define K_STR_B   "b"

Definition at line 182 of file K3dDefines.h.

#define K_STR_B   "b"

Definition at line 182 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild(), K3dFaceBuild::LoadFaces(), K3dGui::LoadGuiWindows(), K3dLineBuild::LoadLines(), K3dPlaneBuild::LoadPlanes(), K3dSphereBuild::LoadSpheres(), and K3dVertexBuild::LoadVertices().

#define K_STR_BACKSPACE   "backspace"

Definition at line 248 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_BLEND   "blend"

Definition at line 93 of file K3dDefines.h.

Referenced by K2dImageBuild::LoadImages().

#define K_STR_BLOCK   "block"

Definition at line 100 of file K3dDefines.h.

Referenced by K3dBlockBuild::LoadBlocks().

#define K_STR_BLOCK_NO_DEF   "BlockNoDef"

Definition at line 355 of file K3dDefines.h.

Referenced by K3dBlockObj::K3dBlockObj().

#define K_STR_BMP_FONT_NO_DEF   "BmpFontNoDef"

Definition at line 347 of file K3dDefines.h.

Referenced by K3dBmpFontObj::K3dBmpFontObj().

#define K_STR_BMPFONT   "bmp_font"

Definition at line 164 of file K3dDefines.h.

Referenced by K3dFontBmp::LoadBmpFonts().

#define K_STR_BORDER_SIZE   "bordersize"

Definition at line 296 of file K3dDefines.h.

Referenced by K3dGui::CreateListBox(), and K3dGui::CreateScrollArea().

#define K_STR_BUTTON   "button"

Definition at line 322 of file K3dDefines.h.

Referenced by K3dGui::LoadGuiWindows().

#define K_STR_C   "c"

Definition at line 183 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_CAMERA   "camera"

Definition at line 149 of file K3dDefines.h.

Referenced by K3dCameraBuild::LoadCameras().

#define K_STR_CAMERA_ID   "CAMERA_ID"

Definition at line 47 of file K3dDefines.h.

#define K_STR_CAMERA_NO_DEF   "CameraNoDef"

Definition at line 345 of file K3dDefines.h.

Referenced by K3dCameraObj::K3dCameraObj().

#define K_STR_CAPS_LOCK   "capslock"

Definition at line 259 of file K3dDefines.h.

#define K_STR_CAPTION   "caption"

Definition at line 285 of file K3dDefines.h.

Referenced by K3dGui::LoadGuiButtons(), K3dGui::LoadGuiCheckBoxes(), K3dGui::LoadGuiLabels(), and K3dGui::LoadGuiRadioButtons().

#define K_STR_CHECK_BOX   "check_box"

Definition at line 330 of file K3dDefines.h.

Referenced by K3dGui::LoadGuiWindows().

#define K_STR_COLORBITS   "ColorBits"

Definition at line 57 of file K3dDefines.h.

Referenced by K3dOptions::LoadGraphics().

#define K_STR_COMMA   ","

Definition at line 256 of file K3dDefines.h.

#define K_STR_CONSOLE   "~"

Definition at line 251 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_CONTENT   "content"

Definition at line 295 of file K3dDefines.h.

Referenced by K3dGui::LoadGuiDropDown(), K3dGui::LoadGuiListBoxes(), and K3dGui::LoadGuiScrollAreas().

#define K_STR_COORD_X   "coord_x"

Definition at line 141 of file K3dDefines.h.

Referenced by K3dVertexBuild::LoadVertices().

#define K_STR_COORD_Y   "coord_y"

Definition at line 142 of file K3dDefines.h.

Referenced by K3dVertexBuild::LoadVertices().

#define K_STR_D   "d"

Definition at line 184 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_DEFAULT   "Default"

Definition at line 81 of file K3dDefines.h.

Referenced by K3dOptions::LoadScript().

#define K_STR_DELETE   "delete"

Definition at line 234 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_DESCENT   "descent"

Definition at line 154 of file K3dDefines.h.

Referenced by K3dCameraBuild::LoadCameras().

#define K_STR_DIRECT_X   "direct_x"

Definition at line 107 of file K3dDefines.h.

Referenced by K3dLineBuild::LoadLines(), and K3dRayBuild::LoadRays().

#define K_STR_DIRECT_Y   "direct_y"

Definition at line 108 of file K3dDefines.h.

Referenced by K3dLineBuild::LoadLines(), and K3dRayBuild::LoadRays().

#define K_STR_DIRECT_Z   "direct_z"

Definition at line 109 of file K3dDefines.h.

Referenced by K3dLineBuild::LoadLines(), and K3dRayBuild::LoadRays().

#define K_STR_DOT   "."

Definition at line 255 of file K3dDefines.h.

#define K_STR_DOT_LUA   ".lua"

Definition at line 42 of file K3dDefines.h.

Referenced by K3dMenu::LoadMapFromListBox().

#define K_STR_DOWN   "down"

Definition at line 232 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_DRAW_CAM_POS   "DrawCamPos"

Definition at line 77 of file K3dDefines.h.

Referenced by K3dOptions::LoadFontBmp().

#define K_STR_DRAW_NUM_FACES   "DrawNumFaces"

Definition at line 78 of file K3dDefines.h.

Referenced by K3dOptions::LoadFontBmp().

#define K_STR_DRAWFPS   "DrawFps"

Definition at line 76 of file K3dDefines.h.

Referenced by K3dOptions::LoadFontBmp().

#define K_STR_DROP_DOWN   "drop_down"

Definition at line 328 of file K3dDefines.h.

Referenced by K3dGui::LoadGuiWindows().

#define K_STR_E   "e"

Definition at line 185 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_ELEMENT   "element"

Definition at line 300 of file K3dDefines.h.

Referenced by K3dGui::LoadGuiListModels().

#define K_STR_END   "end"

Definition at line 236 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_ENTER   "enter"

Definition at line 247 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_ERROR   "error"

Definition at line 36 of file K3dDefines.h.

Referenced by K3dSceneData::GetPath().

#define K_STR_ESC   "esc"

Definition at line 180 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_F   "f"

Definition at line 186 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_F1   "f1"

Definition at line 217 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_F10   "f10"

Definition at line 226 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_F11   "f11"

Definition at line 227 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_F12   "f12"

Definition at line 228 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_F2   "f2"

Definition at line 218 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_F3   "f3"

Definition at line 219 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_F4   "f4"

Definition at line 220 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_F5   "f5"

Definition at line 221 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_F6   "f6"

Definition at line 222 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().

#define K_STR_F7   "f7"

Definition at line 223 of file K3dDefines.h.

Referenced by K3dKeyMapBuild::K3dKeyMapBuild().